Addictions R Us
How To Play
Now that you're a member of the Ladder, you're probably wondering how to play games over the Internet. Well, you've come to the right place! There are basically two components needed to play games over the Internet. The first is finding where players are meeting to play games for your Ladder. The second is setting up the game.


FINDING OPPONENTS
The first step is finding where the members of your Ladder meet to compete. Members usually gather in a designated chat room. Where are these chat rooms? This varies from game-to-game and Ladder-to-Ladder. It can range from web sites to gaming services to other methods. The most popular location of chat rooms for Internet games is via a gaming service. At the bottom of the page you will find a listing of some popular gaming services. A link to the exact location of the chat room used to play Ladder matches and/or Tournaments for your Ladder is usually located on the Ladder's main page or in the 'Rules' section.

Once you have found the appropriate chat room for your Ladder, you would then enter the chat room and ask if anyone would like to play a Case's Ladder match. You will see others doing the same. When someone accepts your challenge, you are halfway there!


PLAYING THE GAME
Now that you've found opponents to compete against, the next step is setting up the game. Again, this will vary from game-to-game, and is dependant upon which method of Internet-support the game provides.

    Gaming Services
    Some games can be played only on third-party gaming services. A gaming service is a web site where people go to play games over the Internet. Generally, you will need to download some additional software and register a username in order to play a game at a gaming service. It is best to use the exact login name you have signed up for on Case's Ladder. The next step is to choose your game in the gaming service interface. You will then be taken to a chat room where people are meeting for that game (see above). Once you have found someone to play a match against, you will either start a game or join a game. If you start a game, then you usually control the game options/settings and someone will join your game. When the match is over, the loser will report the loss to the Ladder.

    In-Game Support
    Many games have Internet-play and chat rooms built directly into the game itself. In this case, when you start the game there is usually an option to connect to a chat room. This chat room is usually hosted by the company that developed the game. In this scenario one person will generally host the game and others will join it. Usually the person hosting will start the game. When the match is over, the loser will report the loss to the Ladder.

    Direct IP
    Basically, Direct IP games work by directly connecting to another computer over the Internet. An IP address is a unique set of numbers assigned to you when you connect to the Internet. It will look something like the following: 128.45.167.250. To find your IP address using Windows, click 'Start', 'Run', and type "cmd" in the textbox. From the command prompt, type "ipconfig" and then press the 'Enter' key on your keyboard. When you are in the chat room, determine who will be the host of the game and write down that person's IP address. You will then launch the game you are playing, and look for the 'Multiplayer' or 'Internet' option, or something similar. If you are hosting the game, you will have to wait for the other players to join you. If you are joining the game, you will need to enter the hosting player's IP address. When the match is over, the loser will report the loss to the Ladder.


GAMING SERVICES
The following is a listing of popular gaming services where you can meet people to compete against in games over the Internet.

    Hoyle Online
    Hoyle Online offers the most authentic experience on the Internet for card and board games, word games, and so much more! For over 200 years, .According to Hoyle . has meant playing games the right way . that legacy continues today with Hoyle Online Games.

    Yahoo! Games
    Yahoo! Games is a collection of free, Java-based games on the Web. Some of the games are multi-player games and can be played with anyone connected to the Internet, while other games are single player. All games require only a Java-enabled browser -- we recommend Internet Explorer 4 or Netscape 4 or newer -- and a Yahoo! ID.

    MSN Games by Zone.com
    MSN Games by Zone.com features multi-player card and board games, as well as matchmaking support for popular retail CD-ROM titles. With thousands of members online to play with at anytime of the day, you'll always find a worthy opponent on the Zone!

    Pogo
    Pogo.com is a gaming service that is powered by Electronic Arts in partnership with AOL. The gaming service features dozens of free games, including basic card games and myriad board, casino, puzzle, and word games.

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League Rules
1. All tournies will start as soon as possible following close which will be done on time.
2. We play 1,2 or 3 games per round depending on what the Game is.
3. No cheating will be tolerated. This includes, but is not limited to, auto daubers, auto aimers, etc.
4. Please announce tokens or scores in chat when asked. You may be limited to ten(10) seconds to report, so be timely. Unless you have just come in to the room, please refresh when asked to, whether you have played or not.
5. You should keep track of your tokens, or scores, and those of your opponent in case we make a mistake.
6. If you are not present at the start of the tournament, you will automatically be disqualified, unless you have a bye. Then you will have until the next round starts.
7. If you receive a bye, you are allowed to leave as long as you get back BEFORE the next round starts. If you are not back before it starts you will be disqualified.
8. If, for any reason, you do not get your score, you get 60 points in the bingos.
9. If you get a screensaver or wallpaper in your spin, let the TD now as soon as it comes up and the TD will verify that you did win it in your winnings section of your profile. Once the TD verifies, 100 tokens will be added to your score. If it is not verified you will not recieve the extra tokens and the round will continue.
10. The TD will accept the first score that you post so please, make sure your score is right the first time.
11. If you get booted, or freeze, you have 5 minutes to return or you will be disqualified.
12. If you get back within the five minute period, you must catch up as quick as possible. Click your spin number first in bingo, if called. Guidelines have been set as to what score you get if you miss a game.
13. Under no circumstances, should a break game be given unless a TD is adding scores at the end of a Round (This applies to Rounds 1 and 2 ONLY!) or resolving a dispute. There should only be ONE break during any given tourney and only if absolutely necessary. This does not pertain to Double Elimination, Swiss tournaments, or Tournament of Champions.
14. During a Double Elimination -- you are not "out" until you have lost two (2) rounds.
15. During Pairs tournament -- if you get booted or freeze and do not get a score then you get 60 points for each game you, or your partner, miss.
16. During a Swiss tournament -- you do not get Disqualified. If you miss a round, keep playing.
17. Addictions-R-Us staff are not allowed to be on staff for other leagues, either in Pogo or other sites.
18. Please, at any time, DO NOT talk about other leagues in OUR room(s) and DO NOT talk about our league in a different leagues' room(s). This is not acceptable for any reason and is against Cases Ladder Rules.
19. If you have any questions about these rules, please see any TD.
20. Most important rule is HAVE FUN -- Remember, win or lose, this is just a game!!!!!

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Game Rules

Dice City Roller Rules:
We will play 3(three) 4-quarter games per round.
Report scores from the scoreboard at end of game.
Highest total of each pair advances to next round.


Fortune Bingo Rules:
We will play 2 games per round, unless otherwise stated.
At end of game, report scores in chat.
Person with highest combined score at end of round advances to next round.
There are no mugs.


Hog Heaven Rules
Please report last 6 digits of tokens totals after refreshing when pairs given.
Please stop play until signal is given to start.
Play on max for this tourney.
We will play 10 minute rounds.
When signal given, please stop, refresh, and report final tokens.
Whichever person won the most or lost the least advances to next round.
Please remember, there may be times when difference is negative.


Keno Pop Rules
Please report last 6 digits of tokens totals after refreshing when pairs given.
Please stop play until signal is given to start.
Play on Wager 10 for this tourney.
We will play 10 minute rounds.
When signal given, please stop, refresh, and report final tokens.
Whichever person won the most or lost the least advances to next round.
Please remember, there may be times when difference is negative.


Lottso Rules:
We will play 2(two) 10-round games per round.
Scores to be reported from scoreboard at end of game.
Person with highest total of each pair advances to next round.


Mahjong Rules:
Everyone plays on easy.
We will play 10 minute rounds.
Report tokens when pairs given out.
When starting each round, please hit new game.
When told to stop, please hit new game or pause.
When told to stop, please report tokens and the score of the game in progress.


Makeover Madness
Please play on Medium.
Please report last 6 digits of tokens totals after refreshing when pairs given.
Please stop play until signal is given to start.
We will play 10 minute rounds.
Person with highest score in each pair advances to next round.
Use of upgrades allowed.


Phlinx
Please play on Easy.
Refresh page at start of round 1. Give beginning tokens.
10 minute rounds.
At end of round refresh page and give tokens.
Please do not play between rounds.
Person with highest score in each pair advances to next round.
There are no mugs.


Pogo Bowling Rules:
We will play 2 games per round.
At end of game, report score in chat.
Person with highest score at end of game advances to next round.
There are no mugs.


TriPeaks Rules:
Refresh page at start of round 1. Give beginning tokens.
10 minute rounds.
At end of round refresh page and give tokens.
Please do not play between rounds.
Person with highest score in each pair advances to next round.
There are no mugs.