GAME SPECIFIC RULES
GAME SPECIFIC RULES
4 FEATHERS 2/2 5000- You must have exactly 4 canastas to go out
57 CHEVY 2/2 5000 YOU MUST HAVE 5S AND 7S IN OPENING MELD.YOU MAY USE WILDS AND OTHER CARDS
5, 7, 9 2/2 5000- You must meld 5s, 7s and 9s AT THE SAME TIME before you can meld anything else(may use wilds)...Must wait for next turn to meld anything else
7/10 Split..... In order to go out you must canasta the 7's or the 10's,But Not both.They Cannot be canasta'd until both are melded. Otherwise regular rules apply. 2/1 5000
6 9 2/2 5000- Regular canasta EXCEPT if you make a NATURAL canasta with 6s or 9s you automatically win!
6 SHOOTER 2/2 5000 - 6s must be melded before picking up...Natural canasta of 6s automatically wins
6th SENSE 2/2 5000 - 6s must be melded before picking up,
wait for next turn to meld anything else...6s must be canasta'd first
7, 8 LAY THEM STRAIGHT 2/2 5000 - 7s and 8s must be melded before you can go out.
7/10 SPLIT 2/2 5000 - You must canasta 7s and 10s before going out...You can't pu pile
7 BRIDES FOR 7 BROTHERS 2/2 5000- 7s, Queens and Kings must be melded BEFORE making any canastas
7 SAMURAI 2/2 5000- 7s cannot be melded unless you can canasta them at same time
7 UP 2/2 2500- You must use 7s in your first meld each hand...You can only canasta 7-A
7-11 2/2 2500 YOU MUST MELD 7 AND J TOGETHER THE FIRST MELD . IF YOU GET A CANASTA IN KS YOU WIN AUTO.YOU MAY PICK UP AND FREEZE AT ANY TIME
8 IS THE LUCKY NUMBER 2/2 5000 - You can't go out unless you have a canasta of 8s
9 TO 5 2/2 5000 - You may meld anything, but you can ONLY canasta 5,6,7,8 and 9
9TH GATE 2/2 5000- 1st canasta made MUST \be 9s...You can meld anything but can only make canastas after 9s are made
28 DAYS 2/2 5000 - 8s must be in first meld each hand, Jokers may be used with 8s BUT NOT 2s...other cards may be used in 1st meld
30 SOMETHING 2/2 5000- You may NOT pick up pile until there are 30 cards or less remaining in the DRAW pile
38 SPECIAL 2/1 5000 - you can't go out until all RED 3s are out and you must have a canasta for every red 3 you get. . (can't pick up when 8'S on pile, can't meld 8s until you are going out WITHOUT A DISCARD
50/90 2/2 5000 - You must have EXACT MELDS for 50 and 90 WITHOUT wilds...For 120 you can use wilds but still must be EXACT 2/2 5000
NO PICK UP , THE ONLY PERSON TO MELD OR CANASTA IS THE FIRST PERSON WHO PLAYS EACH HAND\
357 MAGNUM 2/2 5000 - You must have a red 3 before you can meld then you must meld 5s and 7s before you can make a canasta
ACES CUT 2/1 5000- You must uses aces in your first meld EACH hand...if you don’t have at least 2 aces you CAN'T meld
ACES OUT 2/2 5000- You must have EXACTLY 3 Aces melded to go out (no wilds)
BASEBALL 2/2 5000-You can make as many canastas as you like BUT you can ONLY GO OUT if you have EXACTLY 3
BACHELOR PARTY 2/2 5000- JACKS and KINGS must be melded before making any canastas
Back to Back
HAND 1- 4S AND 5S MUST BE IN INITAL MELD.2ND HAND 6 AND 7S 3RD 8S AND 9S. ETC, ONCE YOU GET TO ACES THATS ALL U NEED IN THAT MELD. YOU MAY USE WILDS AND OTHERS TO MAKE CORRECT MELD
Bowling ~ You can never meld 7s and 10s. Only use the to discard. Otherwise regular rules apply. 2/2 5000
BEAT THAT 2/1 2500 - You can meld anything but you must always make a HIGHER canasta than the LAST one made (if either player canastas 4s next canasta must be 5s or higher) once Aces have been canasta’d NO OTHER CANASTAS CAN BE MADE
BLACK'S RULE 2/2 5000- First canasta for each player must be BLACK (with wilds)
BLACKJACK 2/2 5000- Your canastas must equal EXACTLY 21 to go out...Aces are either 1 or 11, face cards equal 10 all others are face value (6,7,8 or 10,A or 5,6,K)
BLACKOUT 2/2 5000 - Regular canasta EXCEPT must have at least 3 Black 3s to go out
*BLACK WIDOW* 2/2 5000
You MUST Meld With At Least 1 Black Card In Each Suit. Joker And 2's are Not Black. ~ Melding RED Suits Only Is A Dq.
BLOODY CUT 2/2 5000- You must make a RED (natural) canasta BEFORE making any canasta with wilds
BOOKENDS 2/2 5000- You must meld 4s and Aces BEFORE making any other melds or canastas..you must wait until your next turn to meld or canasta anything else
BONANZA 2/2 2500- You MAY ONLY MELD OR CANASTA ODD CARDS(3 5 7 9 J K A) 2S MAY NOT BE USED
BRUTALLY COLD -2/2 5000 The discard pile must be frozen at all times...1st player must freeze at end of his turn...When pile is picked up that player must refreeze at end of his turn...If no wilds call host to table to verify
CALL 911 2/2 5000 - Your FIRST meld each hand must be 9s and Aces (may use wilds)..You must wait until your next turn to make other melds
CANASTA 2000 2/2 5000 - You must have AT LEAST 2000 points before you can go out each hand
CANASTA LEADS 2/2 5000- 1st meld each hand must be a CANASTA...You can use the pile
CAPTURING LOST SOULS 2/2 5000 - You can meld anything but you can only CANASTA Jacks, Queens, Kings and Aces
CLOUD 9 2/2 5000 BLACK 9S BLOCK THE PILE,YOU MAY NOT PICK UP WHEN A BLACK 9 IS ON TOP. YOU MAY ONLY MELD THE 9S WHEN YOU ARE GOING OUT WITH NO DISCARD.
CATCH 22 2/2 5000- 2s must be in 1st meld each hand
CHECKERS 2./2 5000- Your first meld each hand must be of at least 4 RED cards or 4 BLACK cards
CHOICE 2/2 5000- 1st card discarded by player can't be melded that hand
CHOP SUEY 2/2 2 HANDS- 1st hand you may not pick up pile (but you may use wilds)...2nd hand you may not meld wilds (but you may pick up pile)...High score after 2 hands wins
CINCO DE MAYO 2/2 5000- 5s must be laid down first. ..You can meld other cards with 5s...Can't pu pile if 5 is on top..Natural canasta of 5s is auto win
COLT 45 2/2 5000 - You must have 4s and 5s in your opening meld each hand..You must make a canasta of 4s or 5s to go out each hand
CORNER POCKET2/2 5000 - You can meld anything but you MUST have all 4 corners (4,6,J,A) BEFORE making any canastas...If you make a NATURAL canasta of 8s (sink the 8 ball) you win automatically...You may NOT pick up pile
COST OF LIVING 2/2 5000- 1st hand 4s MUST be in 1st meld..2nd hand 5s MUST be in 1st meld, 3rd hand 6s MUST be in 1st meld, etc...You may not pick up pile
CRAZY 8s 2/2 5000 - You can’t pick up the pile when an 8 is on top...you can only meld 8s when you are going out
DEAD MAN'S CANASTA 2/2 5000 - 1st meld each hand must contain Aces and 8s
DEAD OR ALIVE 2/1 5000- First player to make a canastas is the ONLY one who can canasta that hand
DETERMINATION 2/2 5000- You can meld anything but whoever makes first canasta DETERMINES which player does ODD (5,7,9,J,K) or EVEN (4,6,8,10,Q)...Aces may be made by either player...May change each hand
DIME STORE 2/2 5000- You must have 5s and 10s melded before you can make any canastas
DIRTY OLD MEN 2/2 5000- You may not meld Jacks or Kings
DOUBLE BLADED CUT 2/1 5000 - Regular canasta except you only draw 1 card and only need 1 canasta to go out DOUBLE TROUBLE 2/2 5000
REGULAR CANASTA EXCEPT IF YOU GET 2 NATURAL CANASTAS(NO WILDS) ITS A AUTO WIN
DOWN THE RIVER 2/2 5000 - 1st hand ACES must be in opening meld, 2nd hand KINGS must be in opening meld, 3rd hand QUEENS must be in opening meld, etc. You may use other cards in your melds as long as you have the required card with them
DR PEPPER 2/1 2500- You can meld anything but you may only CANASTA 4s and 10s...You may use wilds
DUEL2/2 5000 - You must have at least 1 RED (natural) and 1 BLACK (with wilds) canasta before you can go out
EVEN STEVEN 2/2 5000 - you can meld anything but you can only CANASTA even numbered cards (4,6,8,10)
EVIL RED 3 CUT 2/2 5000 - You may ONLY go out if you have 1 RED 3 (no more, no less)
EXACT MELD 2/2 5000 - You must EXACTLY match your required meld (15, 50, 90, 120)
FACELESS 2/1 5000- You may NOT meld or canasta any FACE card (K, Q or J) YOU MAY NOT PICK UP PILE
Girls Night Out..... In this game it takes Queens and Aces being melded to be able to go out. You can make as many canastas as you wish but you must have Queens and Aces melded in order to go out. 2/2 5000
Hold 'Em.....You cannot meld until your last turn. You may not pick up the pile or go out. High score wins.2/2 5000
4 X 4 2/2 5000- You may NOT pick up pile until you have at least 4 different NATURAL melds (you can put them down and pick up pile in same turn) You may NOT use the top card to make your 4th meld
FINISH ON TOP 2/2 5000- In order to go out you must have 1 MORE CANASTA THAN YOUR OPPONENT
FIRE AND ICE 2/2 5000 - You may only have 2 canastas, 1 RED (no wilds) and 1 BLACK (with wilds) to go out
FIRST UP 2/2 5000- The first card up each hand determines how many canastas needed to go out...Red = 2 and black = 3 (you can have more)…May change with each hand
FOOTBALL 2/2 5000 - Must have EXACTLY 4 canastas to go out. (Going out with more or fewer is a DQ ~EXCEPT IF IT A NATURAL IN 3'S OR 7?S). A Natural Canasta of 7s or 3s, is an Auto Win.
FORBIDDEN DANCE 2/2 5000 - You cannot meld WILDS until there are 15 cards remaining…you may NOT freeze the deck
FOUR OF A KIND 2/2 5000- all melds MUST be 4 or more cards (you can use wilds
FROSTBITE 2/2 5000- First person to meld is the only one allowed to freeze the deck or throw wilds
FUN ON THE BEACH 2/2 5000 - First meld each hand must contain Kings and Queens...You must have canasta of Jacks or Aces to go out
FUN ON THE LAKE 2/2 5000 - 1st meld each hand must contain 6s and 9s
FUNKY CANASTA 2/2 - Play rounds to 2500 and finals to 5000
SEXY BETSY 2/2 5000 - If you make a natural canasta of KINGS or QUEENS you automatically win
GAMBLE 2/2 2500- You must announce in lobby (before table set) what card you are going to canasta..First player to succeed win
GET OUT OF DEBT 2/2 2 HANDS - 1st hand you do not meld, you just draw cards and discard your HIGHEST..2nd hand try to GET OUT OF DEBT by playing as usual...high score at the end of 2nd hand wins
GET OVER IT 2/2 5000 - Regular canasta until ALL 4 RED 3s are out then NO picking up pile,
NO freezing the pile and NO going out!...If there is a red 3 in the pile that counts as the 4th one out
GIRLS RULE, MEN DROOL 2/2 5000- You may NOT canasta Jacks or Kings...Natural canasta of Queens is an automatic win
HARDCORE 2/2 5000- No melds can be laid UNLESS THEY ARE CANASTAS...You can't freeze the deck...You can only go out if all cards can be canasta'd
HEARTS ALIVE 2/2 5000 - You may ONLY pick up pile if a HEART is on top
Heinz 57 2/2 5000- Must meld 5s and 7s to canasta. ~ No pile til 5s meld. Natural 7?s and 5?s auto win.
HIGH/LOW 2/2 5000 - You must have at least one HIGH canasta (9-A) and one LOW canasta (4-8) in order to go out
HIGH MAINTENANCE 2/2 2500 OR 5000 ****HIGH MAINTENANCE ****You may NOT discard QUEENs MUST Meld QUEENs directly into a Canasta
HOBO CANASTA 2/2 5000- You MUST pick up the pile to make your FIRST meld each hand…You can use wilds and go out
HOLD YOUR WILDS 2/1 5000- You may not use wilds at any time...No freezing the deck
HURRICANE WARNING - Your 1st canasta must be NATURAL (no wilds)...Your 2nd canastas must be WITH WILDS..after those you may canasta anything
ICED THREE 2/2 5000- after all RED 3s are out you cannot pick up discard pile
JACK AND JILL ..First meld must be both J AND Q need a canasta of either js or qs to go out auto win both j an q canasted.
JACK THE JOKER 2/2 5000- You must have at LEAST 2 JACKS and a JOKER in your opening meld each hand...You may use other cards and wilds
JACKS OR BETTER 2/2 5000- First meld must contain Jacks, Queens, Kings and/or Aces ONLY...Must wait for next turn to meld other cards.Must have a canasta of J, Q, K or Aces to go out
JIMMIE JOHNSON 2/2 5000-YOU MUST HAVE 4S AND 8S IN OPENING MELD.IF YOU GET A NATURAL CANASTA IN BOTH 4S AND 8S IS AUTO WIN.
JUMPING JACK FLASH 2/2 5000- Regular canasta EXCEPT a natural canasta of Jacks is an auto win
JUST CALL US NUTS 2/2 -1000 - do not pick up the pile...do not meld or canasta cards...draw cards and throw the lowest cards out..first to MINUS 1000 wins!
Jokes on You...You must use a joker with a face card (J, Q or K) in your initial meld, which you may never canasta. Regular rules apply otherwise. 2/2 5000
Lights Off...Only black (with wilds) canasta's may be made. You may pick up the pile and go out. 2/2 5000
LADDER 49 2/2 5000- You may not meld 4s or 9s
LADIES FIRST2/2 5000 - 1st meld each hand must contain Queens you mau not pick up the pile until the queens are down
LADIES GO SHOPPING 2/2 5000
QUEENS MUST BE IN YOUR OPENING MELD THEN YOU MUST MELD 5S AND 10S BEFORE YOU CAN CANASTA
LEAP FROG 2/2 5000 - First meld each hand MUST have 4s, 9s and Aces ONLY (may use wilds)..Must wait for next turn to meld other cards
Love and Marriage 2/2 5000- Canastas of both Kings & Queens is an Auto Win.
LOWBALL 2/2 2500- You can only meld 4s THROUGH 8s (discard 9s through Aces)...You cannot pick up pile
LUCKY LADIES -2/2 5000 Regular canasta EXCEPT you must meld QUEENS straight into a canast
MISERY 2/1 2500 - You MAY NOT pick up pile OR meld WILD cards
MEN FIRST 2/2 5000 - YOU MUST HAVE K'S IN OPENING MELD.
NO PILE UNTIL KINGS ARE ON BOARD.
WILDS OK
MONOPOLY 2/2 5000- You may meld or canasta anything...BUT you must have EVERY kind of card melded before going out (4-A)
NASTY ACES 2/2 5000- Your 1st meld EACH hand MUST contain at least 3 Aces (NO WILDS)
NATURAL BLONDE 2/2 5000- You CANNOT pick up the pile UNLESS you have a natural canasta made
NIGHTMARE 2/1 2500 - You may not use wilds until you can go out...No freezing deck
NO FREEZE CUT 2/2 5000 - You may NOT FREEZE THE PILE
NO NATURAL CANASTA 2/2 5000 - All canastas must be made WITH WILDS..(No freezing pile)
NO NO 2/2 5000- You CAN'T touch pile at all, you CAN'T go out at all..You MUST keep at least one card in your hand at all times
WILD NO NO 2/1 1500- YOU MAY NOT USE WILDS ,NO PICK UP, NO OUT
NO OUT 2/2 5000 - Regular canasta except you CAN"T go out
NO TOUCH CUT 2/1 2500 - You may not pick up the discard pile .
ODD MAN OUT 2/2 5000 - You can meld anything, but you can only CANASTA odd numbers ( 3, 5, 7, 9, J, K, A )
OLD MAID 2/2 5000 - QUEENS may only be discarded, cannot be meld
PERFECT 10 2/2 5000 - Regular canasta EXCEPT if you make a NATURAL canasta with 10s you automatically win.
POPSICLE 2/2 5000 - Discard pile must be FROZEN in order to be picked up..
Puppy Pile..... You can meld and canasta anything you want, but must have K's and 9's canasted to go out.2/2 5000
PROGRESSIVE 2/1 5000 - 1st hand you need 1 canasta to go out, 2nd hand 2 canastas, 3rd hand 3, etc..
QUICK DRAW 2/1 2500 - You can only make canastas UNTIL you get a RED 3...after that you may meld but not make canastas..
RED 3 PENALTY -2/2 5000 The player who gets ALL 4 red 3s CANNOT GO OUT that hand..
RED 3 SPECIAL 2/2 5000 - You may not pick up pile until ALL RED 3s ARE OUT...A Red 3 in pile counts as out..
RED HOT CHILI PEPPERS 2/2 5000- You may not pick up the pile if a RED card is on top..
RED LIGHT SPECIAL 2/1 2500 - All canastas must be natural (no wilds)
REGULAR CANASTA 2/2 5000- No special rules...you can take pile, you can go out anytime
REVENGE 2/2 5000- You may not meld until ALL RED 3s are out (including a red 3 in the discard pile)
Revenge of the Bots - Tourney is played with a robot as partner. In this case, you CAN ask your partner for cards or tell the bot to meld out, but the bot might not listen & may meld out w/o asking at any time.
ROCKIN ROBIN 2/2 5000- The first card in the discard pile is the "Robin" for the entire game. The Robin card may NOT be melded at any time during the game. If the first card is a wild the TD will name the Robin card for that hand..
ROYAL FLUSH 2/1 1500 - You may NOT use wilds...you may NOT pick up pile..You may ONLY meld and canasta 10 through Aces
SCREW YOUR NEIGHBOR 2/2 5000 - You can’t meld any card your opponent has melded
SEX on the BEACH 2/2 5000 - Must meld both 6s & 9s before making any canastas, (meld the sets first, then canastas, must be at least a two step process)
SNEAKY CUT 2/1 2500 - You CAN”T meld until you are able to go OUT
SNOW WHITE 2/2 5000- 1st meld must be 7s and Queens...you must wait for next turn to meld other cards...If you get a natural canasta in BOTH 7s and Queens it's an auto win
SUGAR DADDY 2/2 5000- Regular canasta EXCEPT if you canasta both Jacks and Kings you automatically win
SUGAR MAMA 2/2 5000- Regular canasta EXCEPT if you make a NATURAL canasta of Aces or Queens you automatically win
SUICIDE 2/2 5000 - If you get all 4 RED 3s you automatically lose
SWEETHEARTS 2/2 5000 - 1st meld must contain Kings and Queens (may use wilds)...must wait for next turn to meld other cards
TABLE CHASE - Pairs will be announced, then table #, whoever gets to table first picks game from choices
THE KING AND I 2/2 5000 - First meld each hand must be Kings and Aces (may use wilds)...wait for next turn to meld other cards. Natural canastas of BOTH Kings and Aces is auto win
TIC TAC TOE 2/2 5000- if you make 3 canasta IN SEQUENCE (5,6,7, etc) you automatically WIN
TOSSED TO THE CURB 2/1 - .You cannot pick up the pile...first person to make a canasta wins the round
UNDER ARREST 2/1 5000- If you get 3 of the Red 3s you are UNDER ARREST and cannot make any more canastas that hand only need 1 canasta to go out
GIN RULES AND GAMES
OKLAHOMA GIN
Check oklahoma gin Timer 60 sec ACES Low or high(deadwood aces =15) Allow all ratings Dont check multi game Allow watchers Make game private league pw YOU PLAY TO 100 GL ALL
REGULAR GIN
Check dont allow knocking Timer 60 sec ACES Low or high (deadwood aces =15) Allow all ratings Dont check multi game Allow watchers Make game private league pw YOU PLAY TO 300 GL ALL
FACELESS – No Knock, Aces HL, no K, Q, or J’s in Hand when you Gin or auto DQ. 300 pt game or 100
NO PILE – Allow Knocking, Aces H or L. You can discard but cannot PICKUP a card that’s been discarded or you lose! 100 Pt Game
EVIL 6’s – Allow Knocking, Oklahoma, Aces H or L If your score ends in 6 at anytime, you lose. 100
FIRE AND ICE – No Knock, Aces H or L. You must have only two straights in your hand when you gin – one red, one black. Ex: 8,9,10,J,K (Red Cards) 5,6,7,8,9, 10 (Black cards) 100 Point game.
HIGH ROLLER – No Knock, Aces LOW only. If you have all 4 aces in your hand, you win! Otherwise play to 100
2 GINS 2 WIN – No Knock, Aces H or L, First person to have two gins, wins!
7 & 7 – First person called in pairing must play 7 UP all cards must be 7 and up; 2nd person called in pairing must have 7 and down – all cards 7 and down. Aces H or L, No Knock Play to 100.
69 SLIME – No Knock, Aces H or L – If at any time your score is exactly 69, AUTO WIN – otherwise, play to 100 pts.
7 DOWN – No Knock, Aces Low only. All Cards played in your hand must be 7 or lower. Gin with anything higher than 7 – you lose.
7 UP – No Knock, Aces H or L – All cards played in your hand must be 7 or higher. Gin with anything below a 7, you lose! Aces must be used as Higher card only.
BLACKJACK – No Knock, Aces H or L, if you discard a black Jack and gin – you win! Otherwise play to 100 pts.
CHECKMATE – No Knock, H or L – If you have all 4 KINGS in your hand when you gin, you win! Otherwise play to 100 pts.
CRAZY 8’s – Set to OKLAHOMA, Aces HL, If your score ends in 8 at anytime during match, you WIN! Otherwise play to 100.
DOUBLE TROUBLE – Oklahoma, Aces H or L – First person to 100 points is winner with an exception: IF your score is 11, 33, 55, 77 or 99 points at anytime during game, you LOSE. If your score is 22, 44, 66 or 88 – AUTO WIN!
1ST TO KNOCK – ACES H or L, WINS w/one exception – if you are under knocked by opponent, you lose!
FATAL 4’s – Allow Knocking, ACES H or L, If you are dealt a 4, you MUST KEEP it. You can not discard 4’s. If you get ALL 4 Fours, you lose! **IF first card up is a 4, you don’t have to pick it up.
FATAL 4’s – Allow Knocking, ACES H or L, If you are dealt a 4, you MUST KEEP it. You can not discard 4’s. If you get ALL 4 Fours, you lose! **IF first card up is a 4, you don’t have to pick it up.
FAST HAND – Aces H or L, No Knock – First Person to gin – WINS!
HAWAII FIVE O – Allow Knocking, Aces H or L. You MUST have a set of 5’s or 10’s (3 or 4 of a kind) in your hand when you knock or gin. If your score is 50 exactly at anytime, you WIN!
LADIES FIRST – No Knock, Aces H or L – If you have all four QUEENS in your hand, you win!
LUCKY 7 – Oklahoma Gin, Aces H or L, If your score is 7 or 77 at anytime, you WIN!
MIRROR, MIRROR – Oklahoma Gin, Aces H or L, If your score is 13 at anytime, You WIN! 31 – You lose!
NO MEN ALLOWED – No Knock, Aces H or L, You cannot have any Jacks or Kings in your hand when you gin or you lose.
NO LADIES ALLOWED – No Knock, Aces H or L, You cannot have any Queens in your hand when you gin or you lose.
QUARTERS – Oklahoma Gin, ACES H or L – if your score is 25, 50, 75 Anytime during game, you win!
SETS – Aces HL, No Knock – you must have all Sets in your hand when you gin or you lose. Sets are: 222, 333, 444, etc.
STRAIGHTS – Aces HL, No Knock – You must have all Straights in your hand when you gin or you lose. Straights are: 9,10,j, q, k or 2, 3, 4, 5 etc.
SETTERS CHOICE – First person called to set game – picks the game! Choices are Oklahoma, No Knock or Knock. Aces are HL You must post in lobby your choice before setting table please.
RED HOT – ACES HL, Allow Knocking. You cannot pickup any Red cards from discard pile. You can use red cards that you draw or that are in your hand, just not pick up any red cards from discard pile or auto lose!


