Friends-&-Family
Rules and Policies
The Ranking System!
MyLeague has one of the simplest ranking systems ever used for competitive play. The concept was adopted from the ranking system used on the official Case’s Ladders. We call it a "Ladder" because each member holds a unique rank or "rung" that represents their standing among other members. The highest-ranked member holds the #1 Ladder position; for example, someone ranked #2 is ranked below the #1 member. The goal is to "climb" the Ladder all the way to the top!
  • When you first join, you are placed in an “Unranked” category on the League.
  • You become "Ranked" after winning your first League match. (Unranked members may play each other, and the winner becomes ranked at the bottom of the League.)
  • When you defeat a higher-ranked member, you move up in rank 50% the distance between their rank and your own.
    • Example: If you are ranked #50 and you beat the #1 ranked member, then your new rank would be 25.
  • Your rank on the League does not go down if you lose a match unless your opponent is ranked DIRECTLY below you.
    • Example: If you are ranked #5 and the #6 ranked member defeats you, then your new rank would be #6.
    • When members ranked below you are victorious against members ranked above you, it's possible the member will jump over you in rank and you will move down one rung. This depends on the ranks involved.
      • Example(per 50% rank gain) :You are currently ranked #7. If the #10 ranked member defeats the #1 ranked member, then #10 will advance to the #5 rung and you will fall to the #8 rung.


    Account Rules
    • League Names
      • If your League name is deemed offensive or contains profanity, your account may be removed.
      • If your League name is deemed abusive towards another member, your account may be removed.
      • You can edit your League name by using the ‘My Account’ tab and choosing the ‘Edit Username’ option. If you have problems changing your League name, please use the ‘Contact Admin’ link, located on the 'Support' tab.
    • E-mail Address
      • Your E-mail address must be kept current at all times, in case you need to be contacted. You can use the 'Edit E-mail Address' link on the 'My Account' tab to edit your E-mail address.
    • Password Security
      • You are responsible for maintaining the confidentiality of your password.
      • You are not permitted to share your password with anyone for any reason.
    • Inactivity
      • In order to keep the League as dynamic as possible, your account will be automatically deleted if you are inactive for 180 days. However, one of the features of our Premium Membership Program is never being deleted for inactivity. Information regarding our Premium Membership Program can be found here .
    • Multiple Accounts
      • Only one account is allowed per person. There are no exceptions to this rule.
      • It is forbidden for more than one person to use or share the same account.
      • Multiple accounts from the same location will be investigated and possibly removed.


    Challenges
    Note: Please consult the Admin staff regarding whether or not League challenges are permitted for this League. A challenge is defined as a request for a match with a higher-ranked member. Whether you are the challenger or the one being challenged, there are some rules that must be followed. Violating these rules may result in penalties. If you notice anyone violating these rules, please contact the Admin staff.
    • Chat
      • The best way to find League matches is to announce in chat that you are looking for a League match so that other members will know you are interested in League-play. You can also directly challenge a specific member in chat.
    • Formal Challenges
      • Most Leagues permit the use of Formal Challenges. A complete overview of the Formal Challenge system can be found here .
    • 1 time(s) Per Day
      • You may play the same member 1 time(s) per day. However, you may play as many different members as you would like on any given day. A “MyLeague” day begins at 12:00 a.m. Pacific Time.
    • Verify Information
      • We recommend you ensure a potential opponent is also a member of the League before starting your match. You can do this very easily by searching for your opponent using the 'Search for Players' tool.


    Playing a Match
    Once you are ready to start playing a League match, there are some guidelines governing game play that you should keep in mind.
    • Opponents
      • You are not allowed to report losses to another member that also plays from the same computer as you. Our security software will detect this activity if it is attempted, and participating accounts may be penalized or removed.
    • Sportsmanship
      • The same rules that apply to behavior in chat (covered in a later section) also apply during matches.


    Reporting the Match
    Once your match is completed, the loser of the match is responsible for reporting the loss immediately. You can report your matches using the 'Report Loss' button located on the 'Standings' tab. Please note the ‘Report Loss’ link should only be used for League matches and not for tournament matches; you should consult the TD with any questions regarding reporting tournament matches. If you have any problems reporting a loss, you should contact the Admin staff and request assistance.
    • Reporting the Loss
      • In one-on-one matches, the loser of the match reports the loss to the winner.
      • In partner matches, each member of the losing team reports a loss to both partners of the winning team. At the end of the match, you would either gain two wins or report two losses.
      • In “free for all” matches (matches in which multiple opponents are competing against each other without partners), each loser of the match must report a loss to one overall winner.
      • When playing matches with more than one opponent, it is important for losses to be reported in the proper order if rank will be affected by the order of report. You must report to the better-ranked opponent first in those cases. It is your responsibility to make sure you report in the correct order when necessary. Not doing so may result in penalty.
    • Unreported Matches
      • If your opponent does not report their loss within one hour after completing the match or prior to starting another match, you should click on the “Contact Admin” link and then use the “Unreported Match” form.


    Tournaments
    The rules for a Tournament are determined by the Tournament Director hosting the event. You will find a summary of each individual Tournament, including a Rules page, if you follow the link for that specific Tournament.

    League-Specific Rules




    SWISS 2 BALL

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT FOR EACH
    ROUND AND BOWL 1 FULL GAME
    HIGHEST SCORE IS THE WINNER
    IN CASE OF A TIE THAT PAIR WILL BOWL
    ONE FULL GAME TO BREAK THE TIE
    HIGHEST SCORE WINS

    SWISS 2 BALL MYSTERY

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT EACH
    ROUND AND BOWL 1 FULL GAME
    HIGHEST SCORE IS THE WINNER
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    NO PAIRS WILL NOT BE POSTED
    UNTIL ROUND IS OVER
    YOU NEVER KNOW WHO WILL BE
    YOU’RE MYSTERY OPPONENT
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    IN CASE OF A TIE "EVERYONE" WILL
    PLAY ONE FULL RND TIE BREAKER
    TO PRESERVE THE MYSTERY

    SWISS 1 BALL

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT EACH
    ROUND AND BOWL 1 FULL GAME
    HIGHEST SCORE IS THE WINNER
    IN FRAMES 1 THRU 9 YOU ARE ONLY
    ALLOWED TO THROW "1" ONE BALL
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    IF YOU THROW MORE THAN "1" ONE YOU
    WILL BE DQ'ed FROM THAT ROUND
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    IN FRAME 10 YOU MAY
    THROW ALL "3" BALLS


    SWISS BACKWARDS

    THIS IS THE SAME AS A
    REGULAR 2 BALL...EXCEPT
    AT THE END OF THE 10TH FRAME
    YOU WILL REVERSE AND POST YOUR
    SCORE (Ex: 189 = 981)
    THE PLAYER WITH THE HIGHEST
    REVERSE SCORE WINS

    SWISS MYSTERY

    THIS IS THE SAME AS A
    REGULAR 2 BALL...EXCEPT
    AT THE END OF THE 10TH FRAME
    YOU WILL REVERSE AND POST YOUR
    SCORE (Ex: 189 = 981)
    THE PLAYER WITH THE HIGHEST
    REVERSE SCORE WINS
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    NO PAIRS WILL NOT BE POSTED
    UNTIL ROUND IS OVER
    YOU NEVER KNOW WHO WILL BE
    YOU’RE MYSTERY OPPONENT
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    IN CASE OF A TIE "EVERYONE" WILL
    PLAY ONE FULL RND TIE BREAKER TO
    PRESERVE THE MYSTERY

    SWISS NO TURKEYS

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT EACH
    ROUND AND BOWL 1 FULL GAME
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    "DON'T GET A TURKEY"
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    IF YOU GET A TURKEY YOU WILL
    BE DQ’D FROM THAT RND
    HIGHEST SCORE IS THE WINNER

    SWISS MYSTERY NO TURKEYS

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT EACH
    ROUND AND BOWL 1 FULL GAME
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    "DON'T GET A TURKEY"
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    IF YOU GET A TURKEY YOU WILL
    BE DQ’D FROM THAT RND
    HIGHEST SCORE IS THE WINNER
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    NO PAIRS WILL NOT BE POSTED
    UNTIL ROUND IS OVER
    YOU NEVER KNOW WHO WILL BE
    YOU’RE MYSTERY OPPONENT

    SWISS TURKEY BOWL

    YOU WILL BE PAIRED WITH A DIFFERENT
    OPPONENT EACH ROUND YOU WILL
    BOWL ONE FULL ROUND
    *~*~*~*~*~*~*~*~*~*~*
    THE WINNER OF THE ROUND
    IS THE PLAYER WITH THE
    1st TURKEY OR THE PLAYER WITH
    THE HIGHEST SCORE IF NO TURKEY IS MADE
    *~*~*~*~*~*~*~*~*~*~*
    IF THE PAIR BOTH GET TURKEYS IN THE SAME
    FRAME AND CREATES A TIE
    THE PLAYER WITH THE HIGHEST SCORE WINS THE ROUND

    SWISS MYSTERY TURKEY BOWL

    YOU WILL BE PAIRED WITH A DIFFERENT
    OPPONENT EACH ROUND YOU WILL
    BOWL ONE FULL ROUND
    *~*~*~*~*~*~*~*~*~*~*
    THE WINNER OF THE ROUND
    IS THE PLAYER WITH THE
    1st TURKEY OR THE PLAYER WITH
    THE HIGHEST SCORE IF NO TURKEY IS MADE
    *~*~*~*~*~*~*~*~*~*~*
    IF THE PAIR BOTH GET TURKEYS IN THE SAME
    FRAME AND CREATES A TIE
    THE PLAYER WITH THE HIGHEST SCORE WINS THE ROUND
    THE TD WILL REVEAL THE TIED WINNER AT THE END
    OF THE ROUND
    *~*~*~*~*~*~*~*~*~*~*
    NO PAIRS WILL NOT BE POSTED
    UNTIL ROUND IS OVER
    YOU NEVER KNOW WHO WILL BE
    YOU’RE MYSTERY OPPONENT
    *~*~*~*~*~*~*~*~*~*~*~*~*~*~*~*
    IN CASE OF A TIED SCORE "EVERYONE" WILL
    PLAY ONE FULL RND TIE BREAKER TO
    PRESERVE THE MYSTERY

    SWISS BACKWARDS TURKEY BOWL

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT EACH
    ROUND AND BOWL 1 FULL GAME
    *~*~*~*~*~*~*~*~*~*~*
    AT THE END OF THE 10TH FRAME
    YOU WILL REVERSE AND POST YOUR
    SCORE (Ex: 189 = 981)
    *~*~*~*~*~*~*~*~*~*~*
    THE WINNER OF THE ROUND
    IS THE PLAYER WITH THE
    1ST TURKEY OR THE PLAYER WITH
    THE HIGHEST REVERSED SCORE
    IF NO TURKEY IS MADE

    SWISS ODD FRAME 1 BALL

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT EACH
    ROUND AND BOWL 1 FULL GAME
    *~*~*~*~*~*~*~*~*~*~*
    ODD FRAMES ONLY
    IN THE 1st; 3rd; 5th; 7th & 9th FRAMES
    YOU ARE ONLY ALLOWED TO THROW
    ONE BALL. IF YOU THROW MORE THAN
    ONE BALL IN THE ODD FRAME YOU WILL
    *~*~*~*~*~*~*~*~*~*~*
    EVEN FRAMES ONLY
    IN THE 2nd; 4th; 6th; & 8th FRAMES YOU
    ARE TO THROW BOTH BALLS
    *~*~*~*~*~*~*~*~*~*~*
    FRAME 10 YOU MAY THROW ALL "3" BALLS
    HIGHEST SCORE IS THE WINNER

    SWISS COUNT THE # OF SPARES

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT EACH
    ROUND AND BOWL 1 FULL GAME
    *~*~*~*~*~*~*~*~*~*~*
    THE OBJECT OF THIS GAME IS AT THE END
    OF THE 10TH FRAME YOU WILL
    POST HOW MANY SPARES YOU GOT
    EXAMPLE {//// = 4 SPARES}
    NOT YOUR ACTUAL SCORE ON THE BOARD
    THE PLAYER WITH HIGHEST # OF SPARES
    WINS THE ROUND
    *~*~*~*~*~*~*~*~*~*~*
    THERE WILL NO LONGER BE TIE BREAKER ROUNDS
    IF A TIE OCCURS THEN HIGH SCORE WINS THE ROUND


    SWISS COUNT THE # OF STRIKES

    YOU WILL BE PAIRED WITH A
    DIFFERENT OPPONENT EACH
    ROUND AND BOWL 1 FULL GAME
    *~*~*~*~*~*~*~*~*~*~*
    THE OBJECT OF THIS GAME IS AT THE END
    OF THE 10TH FRAME YOU WILL
    POST HOW MANY STRIKES YOU GOT
    EXAMPLE {XXXX= 4 STRIKES}
    NOT YOUR ACTUAL SCORE ON THE BOARD
    THE PLAYER WITH HIGHEST # OF STRIKES
    WINS THE ROUND
    *~*~*~*~*~*~*~*~*~*~*
    THERE WILL NO LONGER BE TIE BREAKER ROUNDS
    IF A TIE OCCURS THEN HIGH SCORE WINS THE ROUND


    SW TWISTED SCORE

    IN THIS GAME, YOUR END SCORE IS SCRAMBLED
    FOR THE BEST SCORE RESULTS!
    *~*~*~*~*~*~*~*~*~*~*
    YOU WILL BOWL A REGULAR 2 BALL GAME
    AND POST YOUR SCORE AS USUAL
    THE TD WILL MIX YOUR SCORE TO CREATE
    THE BEST POSSIBLE HIGH SCORE
    EXAMPLE: 197=971 OR 181=811
    *~*~*~*~*~*~*~*~*~*~*
    YOU MUST BOWL AND KNOCK DOWN AT
    LEAST 1 PIN EACH FRAME OR YOU WILL BE
    DQ'ed AND LOSE THE ROUND

    SWISS SPARES ONLY

    THIS IS "NOT" CNT THE # OF SPARES
    YOU WILL POST YOUR
    ACTUAL SCORE FROM THE BOARD
    *~*~*~*~*~*~*~*~*~*
    THIS IS SPARES ONLY WHICH MEANS
    YOU CANNOT BOWL A STRIKE
    IF YOU DO GET A STRIKE IT IS AN
    AUTOMATIC LOSS FOR THAT
    ROUND ONLY ~ AND YOU WILL BE DQ'ed
    REMEMBER NO STRIKES

    BOUNTY HUNTER

    THIS IS A "TRUE SWISS ~ 4 ROUND TOUR
    AND IS A REG 2 BALL GAME
    *~*~*~*~*~*~*~*~*~*~*
    AT THE BEGINNING OF THE TRNY,
    BEFORE IT IS CLOSED, THE TD WILL
    TELL EVERYONE WHO THE
    "MOST WANTED" PERSON IS AND THERE WILL
    BE A BOUNTY ON THEIR HEADS.....LOL
    WHOEVER PLAYS THE "MOST WANTED" PERSON
    DURING THE ROUND AND "WINS"
    WILL RECEIVE BUX
    THE PLAYER WITH THE HIGHEST SCORE
    AT THE END OF EACH ROUND AUTOMATICALLY
    BECOMES THE MOST WANTED PLAYER IN THE NEXT ROUND
    THE WINNER OF THE TOURNEY WILL ALSO WIN A TD DONATION

     



    Top Ten
    The purpose of the League is to climb to the top and the competition for the rungs in the Top Ten is high. As such, we have special rules that apply for members in the Top Ten.
    • Inactivity
      • Members in the Top Ten must play a League match at least once every 7 days; otherwise, you will be automatically dropped five rungs and your inactivity counter is reset. There are no exceptions to this rule.


    Expected Behavior
    As a member of MyLeague, you are representing the League, the Admin staff, and all other members when you are participating on a MyLeague. It’s part of your responsibility as a member to act in a respectable manner within your League community.
    • Avatars
      • The rules of common decency should be followed when uploading images to use as avatars. Inappropriate avatars may be removed without warning or notification.
    • Cheating
      • If you believe your opponent is cheating, then you should contact the Admin staff.
    • Abuse
      • It is forbidden to abuse or harass another League member.
      • It is important to remember that two wrongs do not make a right. If you are being harassed by another League member, contact the Admin staff for assistance. Do not take matters into your own hands or return the abuse, or you could be penalized as well.
    • Nice Guy Rule
      • Please note that behavior guidelines govern all methods of communication. This includes chat, E-mail, message forums, instant messenger services, etc. Treat other members with respect!


    Fill in the Blank
    Although we have tried to be as detailed as possible, we can’t cover every aspect of gaming in our rules. Please be advised that just because something is not stated in our rules and policies, then that does not mean it is allowed. Use common sense. If it is something that will adversely affect other members and you might think twice about it, then it’s probably against the rules. The Admin staff will have the final say in such matters. If you have a specific question please feel free to contact us via E-mail.
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