kleenfun4all(kleenfun4all)

How To Play
Now that you're a member of the Ladder, you're probably wondering how to play games over the Internet. Well, you've come to the right place! There are basically two components needed to play games over the Internet. The first is finding where players are meeting to play games for your Ladder. The second is setting up the game.

FINDING OPPONENTS

The first step is finding where the members of your Ladder meet to compete. Members usually gather in a designated chat room. Where are these chat rooms? This varies from game-to-game and Ladder-to-Ladder. It can range from web sites to gaming services to other methods. The most popular location of chat rooms for Internet games is via a gaming service. At the bottom of the page you will find a listing of some popular gaming services. A link to the exact location of the chat room used to play Ladder matches and/or Tournaments for your Ladder is usually located on the Ladder's main page or in the 'Rules' section.


Once you have found the appropriate chat room for your Ladder, you would then enter the chat room and ask if anyone would like to play a Case's Ladder match. You will see others doing the same. When someone accepts your challenge, you are halfway there!


PLAYING THE GAME

Now that you've found opponents to compete against, the next step is setting up the game. Again, this will vary from game-to-game, and is dependant upon which method of Internet-support the game provides.


    Gaming Services
    Some games can be played only on third-party gaming services. A gaming service is a web site where people go to play games over the Internet. Generally, you will need to download some additional software and register a username in order to play a game at a gaming service. It is best to use the exact login name you have signed up for on Case's Ladder. The next step is to choose your game in the gaming service interface. You will then be taken to a chat room where people are meeting for that game (see above). Once you have found someone to play a match against, you will either start a game or join a game. If you start a game, then you usually control the game options/settings and someone will join your game. When the match is over, the loser will report the loss to the Ladder.


    In-Game Support
    Many games have Internet-play and chat rooms built directly into the game itself. In this case, when you start the game there is usually an option to connect to a chat room. This chat room is usually hosted by the company that developed the game. In this scenario one person will generally host the game and others will join it. Usually the person hosting will start the game. When the match is over, the loser will report the loss to the Ladder.


    Direct IP
    Basically, Direct IP games work by directly connecting to another computer over the Internet. An IP address is a unique set of numbers assigned to you when you connect to the Internet. It will look something like the following: 128.45.167.250. To find your IP address using Windows, click 'Start', 'Run', and type "cmd" in the textbox. From the command prompt, type "ipconfig" and then press the 'Enter' key on your keyboard. When you are in the chat room, determine who will be the host of the game and write down that person's IP address. You will then launch the game you are playing, and look for the 'Multiplayer' or 'Internet' option, or something similar. If you are hosting the game, you will have to wait for the other players to join you. If you are joining the game, you will need to enter the hosting player's IP address. When the match is over, the loser will report the loss to the Ladder.


GAMING SERVICES

The following is a listing of popular gaming services where you can meet people to compete against in games over the Internet.

    Yahoo! Games
    Yahoo! Games is a collection of free, Java-based games on the Web. Some of the games are multi-player games and can be played with anyone connected to the Internet, while other games are single player. All games require only a Java-enabled browser and a Yahoo! ID.


    Pogo
    Pogo.com is a gaming service that is powered by Electronic Arts. The gaming service features dozens of free games, including basic card games and myriad board, casino, puzzle, and word games.

Tournament Time
Pogo
Now playing at Pogo

~~RADIO~~



~~OUR RULES~~

~~WELCOME TO KLEENFUN4ALL~~

DICE CITY ROLLERS

PLAY A FULL GAME-EACH GAME CONSISTS OF 4 QUARTERS-AT THE END OF THE TH QUARTER-PLEASE POST WINNER / NON WINNER

POGO BOWL

PLAY ALL 10 FRAMES AT THE END OF THE 10th FRAME PLEASE POST WINNER/NON WINNER

CANASTA
SET FORFEIT TIMER TO 150-2 CARDS DRAWN FROM DECK-2 CANASTA'S TO MELD OUT-WILD CARDS ALLOWED IN OPENING MELD-ALLOW PLAYERS TO WATCH GAME-DO NOT ALLOW WATCHERS TO SEE PLAYERS CARDS-MAKE TABLE PRIVATE-REPORT WINNER/ NON WINNER


SHUFFLE BUMP

SET POINTS TO 100...TURN TIMER TO 30 SECONDS...SET FIELD TO TYPICALLY WACKY...CHECK ALLOW PLAYERS TO WATCH...AND MAKE TABLE PRIVATE


SPADES

CANNOT LEAD SPADES UNTIL THEY ARE BROKEN-ALLOW NIL AND BLIND NIL-GAME OVER AT 500-TIMER AT 90 SECS-ALLOW WATCHERS-DO NOT ALLOW WATCHERS TO SEE PLAYERS CARDS-SET TABLE PRIVATE-GO TO ADVANCED OPTIONS AND SET PASS 2 CARDS FOR BLIND NIL-WHEN GAME IS OVER REPORT WINNER/NON WINNER


HOG HEAVEN SLOTS

EACH ROUND LASTS 10 MINUTES...PLEASE REPORT THE LAST SIX DIGITS OF YOUR TOKENS AT THE BEGINNING AND END OF EACH ROUND


BATTLE PHLINX

CHECK SHOW AIM LINE..ALLOW PLAYERS TO SEND CURSE STONES..ALLOW PLAYERS TO WATCH...MAKE TABLE PRIVATE...SET GAME SPEED TO SLOW


LOTTO

EACH ROUND IS A GAME...AT THE END OF THE GAME PLEASE REPORT WINNER//NON WINNER


BINGO

EACH ROUND IS A GAME, MARK ALL NUMBERS CALLED SPINS ARE INCLUDED IN TOTAL TOKEN COUNT FOR GAME AT END OF GAME TOTAL TOKEN COUNT IS USED TO DETERMINE WINNER PLEASE POST THIS NUMBER AT END OF GAME


POPPA

EACH ROUND IS A GAME...AT THE END OF THE GAME PLEASE REPORT WINNER//NON WINNER


JUNGLE GIN

ACES ALWAYS LOW... NO KNOCKING ALLOWED... NO MULTI GAME... GAME OVER AT 100... ALLOW PLAYERS TO REPLACE COMPUTERS... ALLOW WATCHERS... SET TABLE PRIVATE... DO NOT ALLOW WATCHERS TO SEE PLAYERS CARDS... NO OKLAHOMA... DO NOT MAKE GAME RATED


HIGH STAKES POOL

FIRST PLAYER IN PAIRS SETS TABLE HIGH ROOMS PLY...SET PRIVATE TABLE...CHECK BONUS BALLS AND POCKETS...45 SEC TIMER...ALLOW PLAYERS REPLACE PINHEADS...ALLOW WATCHERS...AFTER ONE GAME THE TOURNEY ADVANCES TO THE NEXT ROUND


HANGMAN HIJINKS

EACH ROUND LASTS 10 MINUTES...PLEASE REPORT THE LAST FIVE DIGITS OF YOUR TOKENS AT THE BEGINNING AND END OF EACH ROUND


CRIBBAGE

SET FORFEIT TIMER TO 2 MINUTES SET GAME LENGTH TO 121 PTS ALLOW PLAYERS TO WATCH GAME MAKE TABLE PRIVATE REPORT WINNER /// NON WINNER


VAULTS OF ATLANTIS

EACH ROUND LASTS 10 MINUTES...PLEASE REPORT THE LAST FIVE DIGITS OF YOUR TOKENS AT THE BEGINNING AND END OF EACH ROUND


WORD SEARCH DAILY

EACH ROUND LASTS 10 MINUTES...PLEASE REPORT THE LAST FIVE DIGITS OF YOUR TOKENS AT THE BEGINNING AND END OF EACH ROUND


DICE DERBY

SET TABLE TO ALLOW WATCHERS..SET TABLE TO PRIVATE REPORT WINNER//NON WINNER AFTER MATCH IS OVER
OUR RULES
Profanity, and obscene comments are strictly forbidden, please keep all inappropriate chat in private or MI's. Please be considerate of fellow members, hosts, and other room players. Please do not discuss other leagues while in our rooms, and do not discuss our league while playing in other league tournaments. Do not recruit members from other leagues. If you fail to comply with these rules you may be suspended or removed from the league. If you register for a tournament, please be there on time, or even a few minutes early. We like to get our tournaments started on time and do not want to wait for players to come to the rooms. If you are not there on time, the host may remove you from the tournament, or you may face forfeiting to your opponent. If the rooms are full, try the backdoor's on the main page, or websites such as BACKDOORS TO. COM


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