Lucky Shots(luckyshots)

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Tournaments

Special Tournaments

Winner of each special tourney will receive 50 points added to their league rate

Day

Tournament Type Time (EST) Director
Monday




Tuesday Reg 8 BO3 Finals

5pm

Tiff (crazytiff113_9111)

Wednesday Black Jack

5pm Chris (tonzmaniac)
Thursday Silence 6pm Erica (vampiregothicangel)
Friday Mystery 7pm

Julie (chevygirl1969ss)
Saturday Camtasia Tourney (Coming Soon)

5pm

Tony (Tony7472) / Chris (tonzmaniac)

Sunday Rank Tourney

3pm



Tony (Tony7472) / Chris (tonzmaniac)

Sunday




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Recent Winners
ID No. TD Name [Completed Tourneys] Type Format Winner
Sunday November 22, 2009
442107 crazytiff113_9111 [2902] S.E. 1 vs 1 im_just_jeremy
442074 crazytiff113_9111 [2901] S.E. 1 vs 1 Nub_1
442032 crazytiff113_9111 [2900] S.E. 1 vs 1 season_pro
442023 RACHEL69508 [690] S.E. 1 vs 1 arusluv
442003 crazytiff113_9111 [2899] S.E. 1 vs 1 RACHEL69508
Friday November 20, 2009
440652 crazytiff113_9111 [2898] S.E. 1 vs 1 Lord_Suhrim
439707 crazytiff113_9111 [2897] S.E. 1 vs 1 Lord_Suhrim
Thursday November 19, 2009
439548 tonzmaniac [3524] S.E. 1 vs 1 Nub_1
439536 RACHEL69508 [689] S.E. 1 vs 1 tonzmaniac
439494 Nub_1 [1262] S.E. 1 vs 1 RACHEL69508
Wednesday November 18, 2009
437840 crazytiff113_9111 [2896] S.E. 1 vs 1 mvp.cubs
Tuesday November 17, 2009
437775 crazytiff113_9111 [2895] S.E. 1 vs 1 bmx.justin
437766 RACHEL69508 [688] S.E. 1 vs 1 mvp.cubs
437758 mvp.cubs [137] S.E. 1 vs 1 bmx.justin
431208 Nub_1 [1261] S.E. 1 vs 1 x9x_shadow9demon_x9x
437715 crazytiff113_9111 [2894] S.E. 1 vs 1 im_just_jeremy
Saturday November 14, 2009
434676 crazytiff113_9111 [2893] S.E. 1 vs 1 Qball__69
434658 RACHEL69508 [687] S.E. 1 vs 1 Qball__69
434600 crazytiff113_9111 [2892] S.E. 1 vs 1 mvp.cubs
433886 crazytiff113_9111 [2891] S.E. 1 vs 1 mvp.cubs
Tournament Time
Yahoo
Now playing at Yahoo
League Admins
Nub_1  (Head Admin)
crazytiff113_9111

LUCKYSHOTS TOURNEY TYPES

TOURNEY BASIC RULES - All matches should be rated and protected unless otherwise stated. Ball in hand is allowd unless also stated. Any regular rated tourney match shall be an auto-reck if the 8 ball is potted if less than 5 total balls have been potted

ALPHABET - You must shoot the balls in this order of the alphabet: Blue, green, orange, pink, purple, red, and yellow, then you pocket black as last ball. If you accidently hit the ball out of order, tap ball and the opponent gets ball in hand. If you scratch cue ball, you are allowed to place the cue anywhere on the table. BIH is allowed

ROUND The World - Played on training table. After break you must sink your first ball into the top left pocket. After each shot you stand and your opponent must do the same thing. You continue play by going counterclockwise from there until you reach the top left pocket again. The first to make it round the world wins. You may sink any ball at anytime... colors dont matter, but you cannot advance to the next pocket without sinking a ball in your designated pocket. Remember to play shoot and stand style. Sink a ball in wrong pocket and lose

BANK THE 8 - Regular 8 rules except you must sink the 8 by banking the 8 off a rail into designated pocket

BANK THE 8 OR CUE - regular 8 rules except you must sink the 8 by banking the cue off a rail into the 8 or banking the 9 off a rail into designated pocket

BANK AND COMBO - Each shot must either be a combo or a bank shot. If you fail to bank or combo on any shot, 1st time is warning and tap of cue handing it to opponent. 2nd time is disqualification. If you do not bank on the eight you will not be declared the winner

BATTLE OF THE SEXES - The objective of the game is to have 2 different tourney jumps. One for females and another for males. Winner of both tourneys in the finals will play together to determine the battle of the sexes. The person (male or female) that loses the game will report on the daily report. If you cannot report due to limit access a day to report to a person, ask an admin to report for you

BLACKJACK - Training/Private Tables - You Shoot Once Then Stand Object is to get 21 with out going over Points values are as follows - ALL STRIPES are 3 points and SOLIDS are - Yellow (1) Light Blue (2) Red (3) Purple (4) Orange (5) Green (6) Pink (7) Black (8) IF YOU scratch your opponents gets ball in hand but behind the line and shooting to the right IF YOU GET 19 or 20 and there is no possible way to score another point without going over, than you may bank any ball for one point each. Sinking the cue on the winning shot is still a win

CALL THE 8 - Regular 8 rules. Each player must call their pocket they will shoot the 8 into before the game starts and you may not change that pocket once the game starts

CALL YOUR SHOTS - Before you shoot, you must call which ball (color and solid-stripe) and which pocket you are trying for. If you do not make your shot, but pocket another ball instead, you must tap cue ball, giving opponent ball in hand. If you sink the right ball in the right pocket and another ball by accident you may continue. If you pocket the right ball but in a different pocket you must tap for ball in hand

CENTER POCKETS - All balls during this game must be pocketed in the top or bottom middle pockets. If you pot a ball in corner pocket and not one in center you must tap for ball in hand. If you pot a ball in one of the center pockets and also in a corner in the same shot you may continue

FLAWLESS - Regular 8 rules but you must not foul during the game or it is over. A Foul is anything that causes ball in hand. If no foul occurs than the winner is the player who sinks the 8

FOUR CORNERS - This game only applys to the 4 corners on the table. The side (middle) pocket cannot be use throughout the whole game. If you accidently hit your ball on the side pockets, you must tap the ball to the other opponent..BALL IN HAND IS ALLOWED!! If one of your colored balls hits the 4 corners and in the side, play on. REMEMBER, your colored ball must hit one of the 4 corners first then middle pocket. If you hit your colored ball on the sides and then one of the corner pockets, you
must tap the cue ball. The 8 must also be made in the one of the 4 corners

FULL POWER - Every shot must be taken at full power. If you do not take a shot at full power and you sink one of your balls you must tap to give your opponent ball in hand If you do not take a shot at full power and do not sink any of your balls your opponent will tap the cue ball and you must also tap it, to give your opponent ball in hand. You must make the shot full power and wait til your opponent types F and than you may release shot

IN THE KITCHEN - (Training table) - pocket as many balls as you can before you miss twice. scratches count as misses, but the balls potted count. Scratching on breaks is a rerack. Object is after each shot you must move cue ball back across the yellow line and reshoot again. You are only allowed to pot balls that are across the yellow line to the right. After you pot all those balls then you may start shooting the balls on the left still using ball in hand but placing cue left of line

LAST POCKET - Regular 8 rules except the 8 ball must go in the same pocket as your last colored ball. (example: If you sink a (colored) solid pink ball in the top right of the table, then your black ball (8 ball) must go to the top right to make it last pocket.)If your opponent sinks your last colored ball, you must sink where the ball is pocketed by
your opponent. IMPORTANT - You must type at the table what pocket you are sinking the 8 in

MYSTERY TOURNEY - This is where a tournament is made, but the type of it is not revealed until tournament has closed. This is for any tournament on this approved list

POISON SIDES - This game is similar to 4 corners tournament however, if you pocket any of your own colored balls in a middle pocket, you lose the game and must cancel the match. Break does not count. If your opponent sinks one of your balls in the side it is ok and game may continue

RACK AND RUN - (Training table) The objective of this game is to pocket as many balls as you can until you Miss or scratch. Players will have 2 racks each. Take turns after each rack. At the end of 2 racks, total up the balls that were pocketed in the last 2 racks. Winner with most balls pocketed after 2 racks, wins the round. If you run the table (clearing all 15 balls without missing), you can continue on but on the break you must pocket at least 1 or more balls to continue on. If you don't hit any balls on the 2nd break, you must stand and your opponent will go

RAINBOW - You must sink the balls in rainbow order - (Red, Orange, Yellow, Green, Blue, Pink, Purple) and then sink the 8 ball. If you hit a ball in out of order you must tap for ball in hand. If you sink the correct ball and another in the same shot you may continue

RED BALL FIRST - Regular 8 rules but you must sink your colored red ball first. Break does not count but after break if you pot any ball first that is not red you must tap and give ball in hand. You will continue to do that til you finally pot your red ball than you may play rest of the match as regular 8

RED BALL LAST - In red ball last you must sink your red ball last, before you go for the 8 If you sink your red ball while you have other balls from your set on the table you lose the game and must forfeit to give your opponent the win If you sink your opponents red ball at any time you lose and must also forfeit, but if you sink your red ball first and than the opponent red ball you may than go ahead and go for the 8 to win

REGULAR 8 - This is the standard pool game where you try to clear your balls off the table and then sink in the 8 ball. Ball in hand is allowed and play through yahoo glitches

SCRATCHLESS - The game is played as usual, however if a player scratches, DEFINED AS POTTING THE CUE BALL AT ANY TIME ONLY, he/she automatically loses. A scratch on the break is a rerack. If the game is completed without either player scratching then the player who won the game by regular play, wins the match

SCREW YOUR NEIGHBOR - Regular 8 rules but when player is going to shoot the 8 for the win, the opponent will call their pocket and it will remain that players pocket for the match. When the other player goes for the 8, the first player may NOT choose the same pocket

SILENCE - Played On Rated And Protected Tables. Once you are at the table you must not say anything, for any reason, regardless of what is said. You must ignore and say nothing if you talk one word or one letter you lose!!! Even if someone comes onto the table and talks to you, to make you talk, you must say nothing till game is over. Once game is over you must leave silently and announce your win or loss to lobby. GL and GG are assumed. Entrapment counts so watch out for those tricky people.

SUICIDE - (Unrated Table) - Best Of 3 Matches. Objective of the game is to sink the 8 first to win the match. Sinking the 8 on break does not count, you MUST rerack. You can ONLY move cue ball on the break, but after that you must NEVER move the cue ball. You can sink the 8 by combo or straight in. If you sink the cue ball into pocket, it will be placed automatically on the line and you must shoot from there. NO BALL IN HAND

TEN SHOTS - Training tables. You get 10 shots to pot as many balls as you can. The break does not count as your first shot, after that you count all stripes made as 1 point, all solids made as 2 points, the Black Ball is worth 3 points, and every scratch is -2 points. If you scratch the next shot must be played anywhere behind the yellow line but shooting in any direction. Opponent should count shots and points after each shot.

THREE STRIKES - Played on training table. First player in spam is to break. If you make a ball, you stand, otherwise shoot once more. Then each player takes 1 shot and stands - whether you make a ball or not. DO NOT reset the table. If you scratch, opponent gets BIH from behind white line, shooting forwards. First player to miss or scratch 3 shots, loses

TRIANGLES - The inviter (first person named) may only shoot at the top middle, bottom left and bottom right pockets. The invitee (second person named) may only shoot at the bottom middle, top left and top right pockets. If you shoot one of yours in and a ball also goes into your opponents pocket, keep shooting. If you shoot into your opponents pocket without potting one of yours, BIH must be given

TOP/BOTTOM - Player who shoots at stripes must sink all their balls in the top 3 pockets and the player who shoots at solids must sink them in the bottm 3. The 8 ball must be pocketed in the opponents middle pocket. Hit in wrong side and ball in hand for opponent

UP YOUR AZZ - Played on rated, protected tables. It is a regular 8 rules game except you must sink the 8 ball in the top corner of where your ID is at. If your on the left, sink the 8 ball in top left and if your on the right, sink the 8 ball in top right.

WHO DO YOU TRUST? - (Unrated Tables) - you play a regular 8 game and when it is time to shoot the 8 ball you must pick a player in the tourney or TD to shoot the ball for you. When the second player is going for the 8, they must choose a different person

WORLD VS USA - This tourney is similar to battle of the sexes rules except that 2 of the jumps will have one for people not living in the USA (world) and people living in the USA. Winners of both jumps will play a match to determine who is best. Loser must report the match

X-GAME - Invitor gets Top Left and Bottom Right Pockets. Invitee gets Top Right and Bottom Left Pockets. You may only shoot your balls inthe designated pockets. If you shoot one in your pocket and another ball also goes in another pocket, keep shooting. If you don't make one in your pockets and one goes in another, you must give ball in hand to your opponent. The 8 ball MUST be shot into either of the side (center) pockets. If it is shot into a corner, the game will be forfeited to your opponent

2 VS 2 (BEST OF 3) - Captain plays captain and player two plays player two. They each play at the same time on different tables. If both players from the same team win their games then their team advances to next round. If one player from each team wins the two winning players will play for the tie breaker

2 VS 2 (ALTERNATE SHOTS) - All 4 players play on 1 unrated table and protected. You sit, shoot once then stand and let your partner sit. Regular tourney rules

2 VS 2 (MISS/STAND) - All 4 players will play on protected and unrated tables. You shoot until you miss, then you stand when you miss and let your partner sit. All regular tourney rules apply


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