MyLeague has one of the simplest ranking systems ever used for competitive play. The concept was adopted from the ranking system used on the official Case’s Ladders. We call it a "Ladder" because each member holds a unique rank or "rung" that represents their standing among other members. The highest-ranked member holds the #1 Ladder position; for example, someone ranked #2 is ranked below the #1 member. The goal is to "climb" the Ladder all the way to the top!
- When you first join, you are placed in an “Unranked” category on the League.
- You become "Ranked" after winning your first League match. (Unranked members may play each other, and the winner becomes ranked at the bottom of the League.)
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When you defeat a higher-ranked member, you move up in rank 50% the distance between their rank and your own.
- Example: If you are ranked #50 and you beat the #1 ranked member, then your new rank would be 25.
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Your rank on the League does not go down if you lose a match unless your opponent is ranked DIRECTLY below you.
- Example: If you are ranked #5 and the #6 ranked member defeats you, then your new rank would be #6.
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When members ranked below you are victorious against members ranked above you, it's possible the member will jump over you in rank and you will move down one rung. This depends on the ranks involved.
- Example(per 50% rank gain) :You are currently ranked #7. If the #10 ranked member defeats the #1 ranked member, then #10 will advance to the #5 rung and you will fall to the #8 rung.
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League Names
- If your League name is deemed offensive or contains profanity, your account may be removed.
- If your League name is deemed abusive towards another member, your account may be removed.
- You can edit your League name by using the ‘My Account’ tab and choosing the ‘Edit Username’ option. If you have problems changing your League name, please use the ‘Contact Admin’ link, located on the 'Support' tab.
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E-mail Address
- Your E-mail address must be kept current at all times, in case you need to be contacted. You can use the 'Edit E-mail Address' link on the 'My Account' tab to edit your E-mail address.
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Password Security
- You are responsible for maintaining the confidentiality of your password.
- You are not permitted to share your password with anyone for any reason.
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Inactivity
- In order to keep the League as dynamic as possible, your account will be automatically deleted if you are inactive for 90 days. However, one of the features of our Premium Membership Program is never being deleted for inactivity. Information regarding our Premium Membership Program can be found here .
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Multiple Accounts
- Only one account is allowed per person. There are no exceptions to this rule.
- It is forbidden for more than one person to use or share the same account.
- Multiple accounts from the same location will be investigated and possibly removed.
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Chat
- The best way to find League matches is to announce in chat that you are looking for a League match so that other members will know you are interested in League-play. You can also directly challenge a specific member in chat.
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Formal Challenges
- Most Leagues permit the use of Formal Challenges. A complete overview of the Formal Challenge system can be found here .
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1 time(s) Per Day
- You may play the same member 1 time(s) per day. However, you may play as many different members as you would like on any given day. A “MyLeague” day begins at 12:00 a.m. Pacific Time.
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Verify Information
- We recommend you ensure a potential opponent is also a member of the League before starting your match. You can do this very easily by searching for your opponent using the 'Search for Players' tool.
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Opponents
- You are not allowed to report losses to another member that also plays from the same computer as you. Our security software will detect this activity if it is attempted, and participating accounts may be penalized or removed.
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Sportsmanship
- The same rules that apply to behavior in chat (covered in a later section) also apply during matches.
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Reporting the Loss
- In one-on-one matches, the loser of the match reports the loss to the winner.
- In partner matches, each member of the losing team reports a loss to both partners of the winning team. At the end of the match, you would either gain two wins or report two losses.
- In “free for all” matches (matches in which multiple opponents are competing against each other without partners), each loser of the match must report a loss to one overall winner.
- When playing matches with more than one opponent, it is important for losses to be reported in the proper order if rank will be affected by the order of report. You must report to the better-ranked opponent first in those cases. It is your responsibility to make sure you report in the correct order when necessary. Not doing so may result in penalty.
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Unreported Matches
- If your opponent does not report their loss within one hour after completing the match or prior to starting another match, you should click on the “Contact Admin” link and then use the “Unreported Match” form.
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Inactivity
- Members in the Top Ten must play a League match at least once every 7 days; otherwise, you will be automatically dropped five rungs and your inactivity counter is reset. There are no exceptions to this rule.
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Avatars
- The rules of common decency should be followed when uploading images to use as avatars. Inappropriate avatars may be removed without warning or notification.
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Cheating
- If you believe your opponent is cheating, then you should contact the Admin staff.
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Abuse
- It is forbidden to abuse or harass another League member.
- It is important to remember that two wrongs do not make a right. If you are being harassed by another League member, contact the Admin staff for assistance. Do not take matters into your own hands or return the abuse, or you could be penalized as well.
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Nice Guy Rule
- Please note that behavior guidelines govern all methods of communication. This includes chat, E-mail, message forums, instant messenger services, etc. Treat other members with respect!
Account Rules
Challenges
Note: Please consult the Admin staff regarding whether or not League challenges are permitted for this League. A challenge is defined as a request for a match with a higher-ranked member. Whether you are the challenger or the one being challenged, there are some rules that must be followed. Violating these rules may result in penalties. If you notice anyone violating these rules, please contact the Admin staff.
Playing a Match
Once you are ready to start playing a League match, there are some guidelines governing game play that you should keep in mind.
Reporting the Match
Once your match is completed, the loser of the match is responsible for reporting the loss immediately. You can report your matches using the 'Report Loss' button located on the 'Standings' tab. Please note the ‘Report Loss’ link should only be used for League matches and not for tournament matches; you should consult the TD with any questions regarding reporting tournament matches. If you have any problems reporting a loss, you should contact the Admin staff and request assistance.
Tournaments
The rules for a Tournament are determined by the Tournament Director hosting the event. You will find a summary of each individual Tournament, including a Rules page, if you follow the link for that specific Tournament.
League-Specific Rules
BINGO LUAU-3 CARD
Play one full game
Report total score including jackpot spin
If booted please return and try to catch up
Tie breaker will be one full game
CANASTA-2 PLAYER
Play to 3000 points
If both players reach 3000 points, player with higher score wins
Report winner///non-winner
Time limit of 20 minutes per game
If booted you have 5 minutes to return before losing round
TABLE SET UP
60 second timer
2 cards drawn from deck
2 canastas required to meld out
Wild cards allowed in opening meld - checked
Allow watchers (TD use ONLY) - checked
Allow watchers to see hand - UNchecked
Non-rated game
Private table with league password - buds
One extension allowed
Report winner///non-winner in lobby
CANASTA-4 PLAYER
Play to 5000 points
Time limit of 30 minutes per game
Team in the lead will win if game not finished after 30 minutes
No coaching of your partner is allowed
One extension allowed
If booted you have 5 minutes to return before losing round
TABLE SET UP
60 second timer
2 cards drawn from deck
2 canastas required to meld out
Wild cards allowed in opening meld - checked
Allow watchers (TD use ONLY) - checked
Allow watchers to see hand - UNchecked
Private table with league password - buds
Report winner///non-winner in lobby
CRIBBAGE-2 PLAYER
One extension allowed
If booted you have 5 minutes to return before losing round
SET UP
Check ONLY the following:
60 second timer
Game length - 121
Skunk at 91
Allow watcher (TD use ONLY)
Private table with league password - buds
Report winner///non-winner in lobby
DICE CITY ROLLER
Play one complete game (4 quarters)
Winner determined by leaderboard score
Report winner///non-winner in chat
Keep playing until host tells you to stop
DICE CITY ROLLER 2vs2
Play one complete game (4 quarters)
Report leaderboard score only Example: 955
Inform host if partner leaves the room
If partner missing the handicap score is 650
There will be a break between games
EVERYONE WINS BINGO
Report total number of bingos at the end of the game
Tie breaker: report total bingo's and total game score
If score is missed you receive a zero for that round
FORTUNE BINGO 1 CARD
2 games played per round
Report total tokens (including spins) at the end of EACH game
Host will add scores together and announce winner
Try to keep track of opponent score also
No breaks between games
If booted please return and try to catch up
Tie breaker will be 1 game
FORTUNE BINGO 3 CARD
Play one full game
Report total game score (including spin) at the end of the game
If booted please return and try to catch up
Tie breaker will be 1 game
GOLF SOLITAIRE
Play one full game (5 holes)
Report winner///non-winner at end of 5th hole
If unable to see partner's score post game score Example: +1 or -1
If booted please return and try to catch up
Tie breaker will be first hole of next game
No breaks between games
HIGH STAKES POOL
15 minute time limit per game
If no winner after 15 minutes the player with the most balls sunk wins
If booted you have 5 minutes to return before losing round
One extension allwed per game
TABLE SET UP
Check the following ONLY:
Use forfiet timer
60 seconds allowed per turn
Allow watchers (TD use ONLY)
Private table with league password - buds
Report winner///non-winner in lobby
HOG HEAVEN SLOTS
7 minute rounds
Bet max
Report last 6 digits of token count at beginning of tour
Report last 6 digits of tokens again when host says STOP
No playing between rounds
30 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 3 minute round
JUNGLE GIN
20 minute time limit for each game
If game incomplete after 20 minutes player with high score wins
If booted you have 5 minutes to return before losing round
One extension allowed per game
TABLE SET UP
Check the following ONLY:
No knocking
Aces: LOW ONLY
Forfeit timer checked
30 second timer
Allow watchers (TD use ONLY)
Private table with league password - buds
Report winner///non-winner in lobby
KENO POP
Play 7 minute rounds
Bet max
Report last 6 digits of token count at beginning of tour
Report last 6 digits of tokens again when host says STOP
No playing between rounds
30 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 3 minute round
LOTTSO
Play one complete game (10 rounds)
Report winner///non-winner at the end of round 10
Winner determined by score on leaderboard
Tiebreaker will be first 3 rounds of next game
No breaks between games
LOTTSO 2vs2
Play one complete game (10 rounds)
Report leaderboard score only Example: 2946
Inform host if partner leaves the room
If partner missing the handicap score is 1500
Tiebreaker will be leaderboard score from first 3 rounds of next game
No breaks between games
MONOPOLY SLOTS
Play 7 minute rounds
Bet max
Report last 6 digits of token count at beginning of tour
Report last 6 digits of tokens again when host says STOP
No playing between rounds
30 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 3 minute round
POGO ADDICTION SOLITAIRE
Play 10 minute rounds
Bet max
Report last 6 digits of token count at beginning of tour
Report last 6 digits of tokens again when host says STOP
No playing between rounds
30 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 5 minute round
POGO BOWL
Play one full game (10 frames)
Winner determined by leaderboard
Report winner///non-winner in chat
Tiebreaker will be first 3 frames of next game
No breaks between games
QWERTY
20 minute time limit for each game
Player with higher score wins after 20 minutes
If booted you have 5 minutes to return before losing round
One extension allowed per game
Check the following boxes ONLY:
Game points - 600
Forfeit timer - 1:00
Allow watchers (TD use ONLY)
Private table with league password - buds
Report winner///non-winner in lobby
SCRABBLE
30 minute time limit for each game
Player with higher score wins after 30 minutes
If booted you have 5 minutes to return before losing round
One extension allowed per game
Check the following boxes ONLY:
Pogo house rules
Allow watchers (TD use ONLY)
Private table with league password - buds
Report winner///non-winner in lobby
SOCK HOP SLOTS
Play 7 minute rounds
Bet max
Report last 6 digits of token count at beginning of tour
Report last 6 digits of tokens again when host says STOP
No playing between rounds
30 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 3 minute round
TRIPEAKS
Play 10 minute rounds
Report last 6 digits of token count at beginning of tour
Include score in tiki mouth as well example: 123456///000 Click new hand and report tokens again when host says STOP
No playing between rounds
45 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 5 minute round
TURBO 21
Play 7 minute rounds
Report last 6 digits of token count at beginning of tour
Report last 6 digits of tokens again when host says STOP
No playing between rounds
30 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 3 minute round
VAULTS OF ATLANTIS
Play 7 minute rounds
Bet max
Report last 6 digits of token count at beginning of tour
Report last 6 digits of tokens again when host says STOP
No playing between rounds
30 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 3 minute round
WORLD CLASS SOLITAIRE
Play 10 minute rounds
Bet max
Report last 6 digits of token count at beginning of tour
Click new game
Report last 6 digits of tokens again when host says STOP
No playing between rounds
30 seconds to report tokens before token line
No tokens accepted after token line
If spinning or in bonus round please state before token line
so tokens will be accepted after the line
Tie breaker will be a 5 minute round
YAHTZEE
Play one full game
Winner determined by leaderboard score
Report winner///non-winner in chat
If booted come back and try to catch up
Tie breaker will be one full game
Top Ten
The purpose of the League is to climb to the top and the competition for the rungs in the Top Ten is high. As such, we have special rules that apply for members in the Top Ten.
Expected Behavior
As a member of MyLeague, you are representing the League, the Admin staff, and all other members when you are participating on a MyLeague. It’s part of your responsibility as a member to act in a respectable manner within your League community.
Fill in the Blank
Although we have tried to be as detailed as possible, we can’t cover every aspect of gaming in our rules. Please be advised that just because something is not stated in our rules and policies, then that does not mean it is allowed. Use common sense. If it is something that will adversely affect other members and you might think twice about it, then it’s probably against the rules. The Admin staff will have the final say in such matters. If you have a specific question please feel free to contact us via E-mail.







