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TOURNY TYPES AND RULES
*** Tournament timers are 5 min for regular rounds and 10 minutes for finals. Bootem timers are 3 minutes and 6 mins for finals. If a player has a timer on them and returns and takes a shot etc then the timer restarts from "0" in the event of another timer ***
4 Corners All games played on Rated, Protected tables. Played as Reg 8 but you must sink your balls in corner pockets only. If you sink a ball in a middle pocket, give opponent ball in hand. ( if you sink one in middle and one in corner in same shot then you continue on).
10 Shot Played on training table. You must sink as many balls as you can in 10 shots. (opponent counts the shots) Break counts as a shot. If you scratch it also counts as a shot and you then play on from the default location. No BIH at all except on break.
Alphabet All games played on Rated, Protected tables. You must sink your balls in this order, Blue, Green, Orange, Pink, Purple, Red, and Yellow. (Alphabetical order). If you sink the wrong ball, give opponent ball in hand. If you sink one ball in the right order and another goes in, it is still your turn. 8 ball is still to be sunk last.
Every ball you make must be made by a Bank shot or a Combo shot. A Bank shot is when you bank the 8 ball or Que ball off a rail. A Combo is when you use another ball to make a ball. *Example: You hit the cue ball into the green ball and the green ball hits the purple ball and sinks the purple. If a ball goes in without doing either of these, you must tap and give opponent BIH. The break does not count.
Play On Rated, Protected Tables No bank shots are allowed at any time. This includes cue banks. If a bank occurs, tap the cue and give your opponent ball in hand. However, if you make a regular shot and an accidental bank occurs after this, play on.
Bank the 8 ball into the pocket. Failure to do so is a loss.
Bank either the 8 ball into the pocket or the cue ball into the 8 (and into the pocket). Failure to do so is a loss.
Bank either the 8 ball or the cue ball into the 8 (and into the pocket) into the pocket your Last ball went into.
Played at Rated, Protected tables. Played as Reg 8, but the 8 ball must be pocketed into the same pocket as your Blue ball. Blue ball can be sunk at any point in the game.
This is played at a Private Training table where the TD will invite all the players to the table. The rotation goes in alphabetical order. The TD breaks and then its player 1's turn. You sit at table, click the cue, and shoot. Shoot once then stand, if you miss you are booted. If you shoot out of turn, move the cue or reset the table and you will be booted. Do not move the cue. If someone scratches. the TD will place cue back on the table. 3 minutes timers for someone who was booted from the room or does not have a ping. Timers to start once it is their shot only. 6 min timer if final 2
Bottomless You may only shoot the balls in the Top pockets. If you pot one in the Bottom pockets, tap the cue and give BIH to your opponent. The break does not count.
You must call all shots (Red - Bottom Right) in order for them to count. If you do not call a shot or make it in wrong pocket, you must tap and give BIH to opponent.
Tables are to be set as Training Tables and Protected The cue ball can be placed anywhere on the table to start (including to the right of the line) No BIH (ball in hand) after your break (first shot) Object of the game: To Make all the balls 1 by 1 without ever touching another ball. If another ball is touched at anytime during your shot, your turn is over. Count the amount of balls you sunk MINUS the one you made when another ball was touched The next player re-sets the table and has their turn. The player that pots the most balls, wins! This can be 1, 2 or 3 rounds (determined by TD).
Regular 8 except the 8 ball must be pocketed into the default Yahoo pocket. (Top middle where the arrow is by default).
Games played on Protected, Rated tables (unless playing 2 vs 2, then table is unrated). Game is played as ANYTHING TD chooses. First listed invites second, and sits first. 8 ball in on break is a re-rack. ALL Players must lose twice to be out of tourney, SO if you lose once, DON'T leave, YOU still have a chance of winning tourney. After first LOSS, you will be placed in the LOWER bracket and play again until you LOSE second game.
Shoot the 8 ball into the pocket your First ball went into (whether you shot it or not). Stripes/Solids need to be determined, so be sure you note the pocket the first ball drops into. Make sure to call your pocket right after your first ball is sunk so there is clarity between you and your opponent.
Played on a Rated, Protected table, cancel the game if needed. First person to give BIH to opponet loses. The match is played like a regular 8 ball game if a flaw does not occur. Breaks do not count. Re-rack if you scratch on the break.
This game is played on Rated, Protected Tables. The Object of this game is to clean the table along the Regular 8 ball rules. The difference is the TD will announce a pocket at the beginning of the tourney/round that you are NOT ALLOWED to shoot at. If you do so - on accident or on purpose - You Lose! The break does not count. If a ball is pocketed in the forbidden pocket on the break, continue with game.
You must use Full Power on all shots. That is the power bar at maximum power allowed. Please make sure your opponent sees your power bar before shooting. If you forget, you must tap and give opponent BIH. Invite TD for any problems.
Play On Protected Tables. First name has choice of game and must invite in this tourney. Your opponent must acknowledge the type of game before it begins. You may pick any type of tourney. What ever type of game is picked the rules for that tourney type will apply for that game.
Shoot the 8 ball into the pocket your last ball went into (whether you shot it or not). Make sure to call your pocket right after your last ball is sunk so there is clarity between you and your opponent. If you cannot remember it or agree with your opponent on the correct pocket, the TD can give you a random pocket to shoot into.
Played at Unrated, Protected tables. Played like Regular 8 ball. At Anytime the TD may come to your table and say 'Switch' and you and your opponent must switch seats and continue playing. The TD may show up more than once, or not at all, you never know.
All games are to be played on Rated, Protected Tables. Matches are played as Regular 8 or otherwise noted by the td. When on the 8 ball, ask the td in the lobby for a pocket to sink the 8 ball into. This remains your pocket the remainder of the game. The pocket will change for each new game played.
All balls must go into the Side (middle) pockets. No balls allowed in corner pockets. A ball made in a corner pocket is BIH to the other player.
Played as Regular 8 ball, until on the 8. The player with Stripes plays Bank the 8/Que. The player with Solids plays Last Pocket.
All matches are played on Protected, Training tables. It does not matter who goes first but if you can not decide the player with higher yahoo rating chooses who shoots first. Player 1 sits and breaks as normal (random, from the left of the line). Continue shooting until the player misses or scratches (EXCEPTIONS: Continue shooting after a miss on the break OR If a player scratches on the break, re-rack with no penalty.) If you Clear the table without missing hit reset and continue shooting. (You must make a ball on break to continue). The total number of balls sunk is the players score for that turn. Both players get a certain number of turns (could be 1, 2 or 3 depending on the TD's choice) and the player with the higher score advances.
Play On Rated, Protected Tables. Player must leave their Red ball (red stripe or solid) for last, to be pocketed just before the 8 ball. If you accidentally sink yours or your opponent's red ball early, You Lose, unless it is the last ball (7th) of theirs on table!!! Request to cancel game if this happens.
You must pot your balls by rotating the pockets clockwise. For example, you pot your first ball in the Top Right pocket; you must pot your second ball in the Bottom Right pocket, third ball in Bottom Middle pocket and so on until you have made all of your balls and the 8 ball in a clockwise pattern. Failure to advance to the next pocket in clockwise order will result in giving BIH to your opponent. Play continues until winner pots 8 ball in the correct rotated pocket.
Played as Regular 8 ball game until shooting on 8 ball. Your opponent calls where you are to sink 8. This remains your pocket for the rest of game.
All games played on UNRATED, Protected tables. The FIRST player to pot the 8 ball wins, after stripes and solids have been determined. No Ball in Hand PERIOD. If you use BIH, you lose the game. If you SCRATCH when you sink the 8 it is a LOSS. You should play this like a normal game to strategically place the balls for a shot on the eight, to WIN the game. If you sink the 8 ball on the break it is a re-rack.
You may Only pocket the balls in the Bottom pockets. If you pot one in the Top pockets, tap the cue and give BIH to your opponent. The break does not count.
Tops and Bottoms All Stripe balls must be potted in the Yop pockets. All Solid balls must be potted in the Bottom pockets. If you are stripes, the 8 goes top also and if you are solids the 8 goes in the bottom also. If you pot a ball in the wrong pocket, please tap to your opponent and they get Ball In Hand. If you make one in the wrong pocket on the same shot that you pot one in the right pocket, you keep going with your shooting.
Play like regular 8 ball, When it is time to shoot your 8, you must pot the ball in the pocket under the seat you are occupying. (Top left or Top right). If you don't for any reason, it is an automatic loss. First in pairs is to sit on the left and 2nd on right.
Played at Rated, Protected tables You may only make balls in the Top Left, Bottom Middle and Top Right pockets (V Shape). If a ball goes into a wrong pocket, you must tap and give opponet BIH.
All tables are Unrated Protected tables. The game is played as regular 8 ball until shooting the 8 ball. When shooting the 8 ball, the player must invite any other league member to the table to shoot their 8 ball in for them. You may only choose another current league member, even the hosting TD. Once you have pocketed your last colored ball, invite, or tell host of table, who to invite as your choice to shoot for you. Once that person arrives, stand and let them sit in your place. They remain there until they pocket the 8 ball for you, or your opponent wins. If you fail to to have someone else shoot your 8 ball in for you, you lose.
2 vs. 2 Best of 3 Player 1 plays Player 1 on other team. Player 2 plays Player 2 on the other team. If one team wins both games, they advance. If both teams win a game, the winning players play a 3rd and deciding match. Winning team advances.
Play on Unrated tables. Shoot until you miss. Then stand, so your partner can take a seat.
Play on Unrated tables. Take one shot and stand (even if u make a ball) and your partner sits and shoots. Keep rotating each shot. Break counts as a shot.
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