1. Leave folks in one round then take out if the player has not shown up in swiss.
2. Take out if player is not there when it is time to close in d/e and s/e.
3. If booted..leave in tourney in case the player can get back in time to win one
4. Ties in all games will be resolved by one round of the game they are playing. That would be one round, quarter, hole, or frame. All players will go on one then the two folks who tie will report and td will then go to get pairs for round currently in play.
~LOTTSO RULES~
WELCOME TO LOTTSO HERE'S THE RULES: MATCHES(PAIRINGS) ARE ONE GAME ~10 ROUNDS~ 1ST ROUND WILL BE PUT UP BEFORE ROUND STARTS ALL FOLLOWING ROUNDS WILL BE PUT UP DURING NEXT GAME SO WATCH THE CHAT AREA ***SCORING*** NO NUMBERS ARE GIVEN!!!! ONLY REPORT STATUS ON LADDER WINNER/NON WINNER THE WINNERS NAME ALWAYS GOES FIRST GOOD LUCK EVERYONE
LOTTSO PAIRS
WELCOME TO LOTTSO PAIRS! HERE’S THE RULES: MATCHES(PAIRINGS) ARE ONE GAME ~10 ROUNDS~ 1ST ROUND WILL BE PUT UP BEFORE ROUND STARTS ALL FOLLOWING ROUNDS WILL BE PUT UP DURING NEXT GAME SO WATCH THE CHAT AREA ***SCORING*** REPORT LIKE THIS : wINNER/NONWINNER EXAMPLE: wWOLVES/HORSE. ALL PLAYERS MUST REPORT IF THERE IS A TIE WE WILL HAVE SUDDEN DEATH PLAY OFF OF TIE!!! IF YOU FAIL TO REPORT YOU WILL LOSE THE ROUND GOOD LUCK EVERYONE
To sign up for Pick Your Partner 2x2 tourney is a little different. There are different sets of instructions please. Read carefully.
IF you do NOT have a Partner...and wish to jump Random so the computer will match you up with someone:
Hover over Hosts name and click on it, then click register choose auto team locator, put in your name and password.
If you DO have a Partner....ONE of you will MAKE A TEAM: Choose a team name. (suggest a meld of names such as HorsePlay for example or The Champs), then Make a TEAM PASSWORD such as Lottso123, Put in your name and your password, check the box, and register. Then tell your partner the team name and team password so they can jump too.
If you are JOINING A TEAM: Get the team name and password from your partner, go to Winery page hover over my name, click on register, choose JOIN a select a team, then join a team, then put in team password. Then put in laddername and your password, click on box and register.
BLIND LOTTSO
WELCOME TO BLIND LOTTSO RULES ARE DIFFERENT, SO LISTEN UP PLZ YOU WILL PLAY AGAINST AN UNKNOWN OPPONENT AFTER END OF GAME, PLEASE PRESENT GAME SCORE IF YOU FAIL TO REPORT SCORE, YOU WILL LOSE THE ROUND HOST WILL THEN ANNOUNCE PAIRS AND WINNERS WINNER'S NAME WILL BE LISTED FIRST ANY DISPUTES OR PROBLEMS WILL BE HANDLED BY HOST...NO PLAYER DISPUTES IN LOBBY PLZ! PLZ PC HOST IF YOU HAVE A PROBLEM GRAB YOUR BLINDFOLDS LET'S PLAY!!!
Deal or No Deal :
Players play game with usual rules and do Deal or No Deal in breaks between rounds and at end of tourney. Tourney should be set as a 4 round True Swiss in order to ensure players have maximum chances to win the 1000 bux. Possibility of winning 1000 bux in each Deal for the person who meets the criteria below. There is one win per person in Deal or No Deal so after one win you will be ineligible for Deal although still in regular tourney and able to win it as well. Have fun and win BIG!!!
ROUND 1: Tourney player closest to but not exceeding 3575 points
ROUND 2- TOURNEY PLAYER IN LAST PLACE AT THE END OF ROUND 9
ROUND 3: TRIVIA QUESTION
ROUND 4: TOURNEY PLAYER CLOSEST TO BUT NOT EXCEEDING 2825 points
WINERY FORMAL CHALLENGES
Formal challenges are fun to make and fun to play.We want everyone here to have fun and not get upset by something that is MEANT to be fun.If formal challenges are made and not completed in 3 days the person who makes the challenge will be issued a loss.The overall suggestion is that if you are not going to be available, do not make challenges.
Formal Challenge Rules
There are some special rules surrounding formal challenges. It is pretty straight-forward and the rules may differ from ladder to ladder based on the number of participants on that ladder.
You have to be within a rank range to utilize the formal challenge system (Generally 50 or better on larger ladders, 20 or better on smaller ones).
You may have only one formal challenge involving you at any time:
You may issue one formal challenge at a time, or
One formal challenge may be issued against you at any time.
You are restricted from challenging the same user twice in a row for a period of time (This prevents friends from locking up their challenge slots).
You have a pre-determined number of days during which to play challenges (This varies depending on the ladder size and activity level).
Failure to complete a formal challenge will result in BOTH players receiving a failure in their records. Accumulation of three failures will result in penalties (This discourages BOTH users from avoiding a challenge). A permanent note is also made on the user records.
Formal challenges are recorded automatically when you report ladder results. There is no special reporting procedure. They will show up in the daily results as a formal challenge.
A challenge is cleared immediately following a match report. This means that as soon as you play a challenge another challenge can be filed against you.
Players in the top ten are eligible to challenge any member of the top ten ranked better than they are. Players outside of the top ten are limited to challenging half the distance of their rank. For example, if you are ranked 20 you could challenge anyone ranked 10-19. If you are ranked 50, however, you can only challenge those ranked 25-49.
You cannot challenge someone ranked under you.
Challenges
To make a challenge complete the form on the FORMAL CHALLENGE link. This will record your formal challenge or inform you why you cannot make the challenge.
~DCR RULES~
WELCOME TO DICE CITY ROLLER LISTEN UP! HERE'S THE RULES: MATCHES (PAIRINGS) ARE ONE GAME = 4 QUARTERS 1ST QUARTER WILL BE PUT UP BEFORE QTR STARTS ALL FOLLOWING QUARTERS WILL BE PUT UP DURING NEXT GAME SO WATCH THE CHAT AREA SCORING NO NUMBERS ARE GIVEN!!!! ONLY REPORT STATUS ON LADDER WINNER/NON WINNER ---THE WINNERS NAME ALWAYS GOES FIRST IF THERE IS A TIE – THE TIED PLAYERS WILL PLAY ONE FULL ROUND AND REPORT WHILE THE OTHER PLAYERS PLAY AND WAIT FOR PAIRS GOOD LUCK EVERYONE
To sign up for Pick Your Partner 2x2 tourney is a little different. There are different sets of instructions please. Read carefully.
IF you do NOT have a Partner...and wish to jump Random so the computer will match you up with someone:
Hover over Hosts name and click on it, then click register, choose auto team locator, put in your name and password.
If you DO have a Partner....ONE of you will MAKE A TEAM: Choose a team name.(suggest a meld of names such as HorsePlay for example or The Champs), then Make a TEAM PASSWORD such as Lottso123, Put in your name and your password, check the box, and register. Then tell your partner the team name and team password so they can jump too.
If you are JOINING A TEAM: Get the team name and password from your partner, go to Winery page hover over my name, click on register, choose JOIN a select a team, then join a team, then put in team password. Then put in laddername and your password, click on box and register.
BOWLING RULES
~Welcome to Bowling Rules~
STANDARD BOWLING RULES At the end of regular tournaments all players must post in main chat their Results like this ...
winner//nonwinner ALL PLAYERS must post and confirm, TD's recall of winners. No Posting at round end could
result in loss of round.
BOWLING TIE: PLAYERS WILL PLAY ONE FULL FRAME AND REPORT WHILE THE OTHER PLAYERS CONTINUE PLAYING AND WAIT FOR PAIRS. IF A SECOND TIE : PLAYERS TIED CONTINUE SUDDEN DEATH,(~PLAYERS POST PIN DROP IN MAIN CHAT) THE HIGHEST PIN DROP WINS. GOOD LUCK EVERYONE!
1 BALL THEME Players will bowl only one ball each frame 1-9. If any one throws a spare or trys to pick up extra pins, THEY WILL BE DISQUALIFIED and lose that round of play. Only in the 10th and final frame may all player BOWL ALL BALLS! Then post winner//nonwinner in main chat
2nd Ball: In the first 9 frames of bowling the player will throw their first ball into the gutter, their second ball will be at pins, this will allow for no strikes nor added pins onto your spares, in the 10th frame the player is allowed to throw all their balls.
369: Do not bowl frames 3 6 or 9.
AUTO WIN 7-10: You automatically win the round if you bowl a 7-10 split.
BASEBALL BOWLING: also known as "3 strikes your out!". Any player bowling 3 strikes and they automatically lose that game round. Each new round starts a new count~just like a new "at bat" in baseball. Then post winner///nonwinner in main chat
BLIND (OR MYSTERY PARTNERS): You will bowl a full 10 frames or a round and not know who your opponent is until completion of 10 frames or round.
COUNT YOUR SPARES: Just like the name the player is to count their spares in one game the player with the most spares wins.
MAGICAL MYSTERY TOUR: This is played as true 4 round swiss with each round being a different "themed" game.
MYSTERY PARTNERS (OR BLIND): You will bowl a full 10 frames or a round and not know who your opponent is until completion of 10 frames or round.
NUMEROLOGY: You bowl a full game as normal but you add your final score down to a it's single digit. Example: You bowl a 175 you add 1+7+5=13 then you add 1+3=4, 4 is the final score.
POKER THEME: In addition to standard cases rules. A player final score is taken like a hand of 3 card stud poker. 0 = ten. 1 - 0(10) lowest to highest. Then pairs, 3 of a kind & Straight is the highest hand possible. Score does not have to be in order, (a score or 123, 132, 213, 231 all equal a straight)Post your score when finished bowling.
REVERSE SCORE THEME Like all regular theme games you bowl to knock down as many pins as you can in EVERY frame. The only difference is you post your final score in reverse. Example: 123/321
TURKEY SHOOT: A player will auto win the round if they are the first in pair to bowl a turkey. If neither bowl the turkey then it returns to normal scoring of the highest score wins the match.LET'S HAVE FUN AND GET THEM GOBBLERS
~HOG HEAVENS SLOTS RULES~
~Welcome to Hog Heavens Slots~
PLEASE PAY FULL ATTENTION TO THE HOST AND INSTRUCTIONS. WHEN HOST GIVES PAIR GIVE YOUR TOKEN COUNT - THE LAST 5 NUMBERS - WATCH FOR YOUR NAME TO BE CALLED TOKEN COUNT IS GIVEN FROM THE TOKEN BOX LOCATED JUST ABOVE THE "PAY TABLE" BUTTON; THIS GAME IS BASED ON THE HONOR SYSTEM. PLAY A FULL GAME 5 MINUTES - WITH MAX BET START YOUR GAME WHEN TD SAYS GOOOOO PLAY. PLEASE HOLD CHAT AT THE END OF THE GAME WHEN HOST SAYS STOP!!!! AND SUBMIT NEW TOKEN COUNT. PLEASE HOLD CHAT WHILE GIVING OR POSTING SCORES AS THE TD WILL HAVE TO TAKE SCORES MANUALLY. IF YOU MISS TO GIVE YOUR SCORE WHEN YOUR PAIR IS CALLED, YOUR OPPONENT WILL BE DECLARED THE WINNER.
In Regards to other leagues:
We all realize that there are other leagues in Cases Ladder. We all work to provide the best possible gaming experience for our players. In TheWinery we ask that our players not advertise for other leagues here OR advertise for our league when in another. It is just bad form and we discourage all from doing so unless specifically asked for some information by a td or Admin. Thank you all very much!!!
~HOPE TO SEE YOU ALL THERE
THE WINERY STAFF~
League Tips
Did you know? Premium members get a cool icon next to their name in the Standings indicating how many years they have been a member of each League on their membership.