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TOURNEY'S LISTED BELOW
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1.Double Eliminatio (DE)
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9.Four Corners
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18.One Pocket Only
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2.Bank The Eight
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10. Mystery Pocket
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19 Suicide
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3.Last Pocket
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11. Red Ball Last
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20.10 Shots
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4.2v2 Pick Partner
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12. Timed Tourneys
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21.Solids and Stripes
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5.2v2 Random Partner
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13.Top or Bottom
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6.Swiss/ Crazy Swiss
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15.Vertical Pockets
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7.Rack n Run
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16. Full Power
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8.Middle Pocket
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17.Behind the Line
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1
D/E Double Elimination
All players play until having 2 losses
An undefeated member remaining in
the upper bracket will wait to play the
winner of the lower bracket.
Lower bracket is played until 1 member
remains having only lost 1 game.
Finals are played by the winners
of the upper and lower brackets.
The undefeated member
(upper bracket winner)
needs only 1 win to win the tournament.
The winner of the bottom bracket needs
2 wins to win the tournament
2
Bank The 8
This is played like a regular game until black.
When shooting for the black ball you must
either bank the cue or the 8 ball to win.
If you fail to bank the 8 or the cue,
you will lose the match
3
Last Pocket
All games are to be played on
protected, rated tables.
This game is played as a standard 1 vs 1
pool game, EXCEPT for
the sinking of the 8 ball.
For the 8 ball shot,
the 8 ball must go in the
same pocket as your last
colored balls sank in.
4
2 v 2 Pick partner
All games played on unrated,
protected tables.
Host team is responsible
for table settings.
One player shoots until they miss,
then stands, and their partner sits.
Opponents turn, they shoot until they miss,
then stand, Repeat this until
game is over.
5
2v2 Random Partners
No need to find a partner,
simply register yourself.
When the TD closes the check-in, Case's
RANDOMLY selects your partner for you.
6
Swiss
You play in every round EVEN if you lose
until only ONE person undefeated.
You must clearly ask the TD if you wish to
withdraw early, and check its done,
Crazy Swiss
You play in every round EVEN if you
lose until only ONE person undefeated.
Every round has different rules eg.
1st rnd bank8 ,2nd rnd reg8 ,
3rd rnd lp..Td's choice what the
rules will be for each round
You must clearly ask the TD if you wish to
withdraw early, and check its done,
7
Rack and Run Rules
Played on Training Table.
Pot till you miss if you miss you stand
Keep count of how many balls
are potted for each player
If the white is potted the ball
does not count your opponent
sits and shoots from behind the line
The break does not count and there.
are no re-sets till all 15 balls are potted
if you pot 15 balls in a row you must
stands and let your opponent shoot
First to 23 wins
8
Middle Pockets Tournament:
In this tournament the players are required to
sink balls ONLY in the 2 middle pockets.
No corner pockets can be used.
If someone sinks one in a corner pocket they
must tap the cue back to their opponent.
9
Four Corners Tournament:
In this tournament the players are required
to sink balls ONLY in the 4 corners.
No middle pockets can be used.
If someone sinks one in a
middle pocket they must tap
it back to their opponent
10
MYSTERY POCKET
Played on rated protected tables
The game is played as any other
game until the 8 ball.
When on the 8 ball you must sink
it into the same pocket as
which the hosting TD has announced
(the pocket will be
announced when the TD comes to
your table at start of game).
If you fail to sink the black in the
specified pocket
you will not be declared the winner.
11
RED BALL LAST
Played on rated protected tables.
Each players red stripe/solid must be left untill
the end(before black) before potting.
If your apponent pots your red ball by mistake
you continue to play normal and pot black last.
BUT your apponent must still play red ball last.
If you fail to sink the red at the end
you will not be declared the winner.
12
TIMER TOURNAMENTS:
This is played on regular rated tables.
When the players are
creating the table
they must click the box
for timer and enter the specified
time nominated by Td
13
TOP OR BOTTOM
Rated and protected table.
Players either have to use all
top or all bottom pockets.
Top or bottom is determined by
first ball sank by each player.
If you sink a ball in any of
the top pockets
you can only use the top 3
pockets
Same with bottom.
14
ONE POCKET
Protected & training tables.
All balls must go in the same
pocket as your first sunk ball.
If you sink 2 balls in one shot use
the pocket the first on went in
If you opponent sinks your first ball
before you it doesn’t count as
your “one pocket”
15
VERTICAL POCKETS
Rated and Protected tables
Pockets are assigned according to
the first ball you, not your
opponent, shoots in.
You get the pocket your first ball
goes in, as well as the one
veritcally below or above it.
example, you get only left, middle,
or right pockets.
Failure to sink a ball into your assigned
pockets means you must tap
the ball to give ball in hand to
your opponent.
All balls, including the 8 must go
into your 2 assigned pockets.
If you sink 2 balls at the same time, pockets
are determined by the
pocket the first ball sank into.
16
FULL POWER
Played on protected, rated tables.
Played just like a normal tourney,
except that every shot is to be
taken using full power.
Before each shot, hold the powe
r meter to full for a few seconds so
your opponent can see that your using it.
If you fail to shoot at full power,
first time is a warning, second
time is a DQ.
17
BEHIND THE LINE
Protected & training tables
If one of each made on break player
calls if want stripes or solids.
All shots are to be made from behind
the line, you may move ball where
you want in that area even if it
came to stop behind the line.
If you forget to move cue
you will lose your turn.
For the 8 you must call it
on chat area on table.
18
ONE POCKET ONLY..
Played on Rated Protected Tables
All balls must go into the same pocket
Where ever your first ball goes you must
Pot all balls including the black into that
Pocket if you hit in a wrong
pocket please give ball in hand
Failure to hit the black into the
correct pocket wil lose the game.
19
SUICIDE...
Played on Unrated Tables Protected
The aim of the game is to pot
the black as fast as u can
You dont have to play a full
game just hit in the black asap
The first to pot the black first wins.
20
10 SHOTS...
Played on training tables Protected
Each player gets 2 racks and
shoots 10 times per rack
After each rack count how
many balls are down
At the end of 2 racks each the one
with the most balls potted wins
21
SOLIDS & STRIPES ...
Played on Rated Protected tables
All striped balls must go into the top
pockets and all solids into the bottom
Which ever balls u get will
determin your pockets
If you into the wrong pocket
please give ball in hand
You must also pot the black into the
correct pocket in order to win the game
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