MyLeague has one of the simplest ranking systems ever used for competitive play. The concept was adopted from the ranking system used on the official Case’s Ladders. We call it a "Ladder" because each member holds a unique rank or "rung" that represents their standing among other members. The highest-ranked member holds the #1 Ladder position; for example, someone ranked #2 is ranked below the #1 member. The goal is to "climb" the Ladder all the way to the top!
- When you first join, you are placed in an “Unranked” category on the League.
- You become "Ranked" after winning your first League match. (Unranked members may play each other, and the winner becomes ranked at the bottom of the League.)
-
When you defeat a higher-ranked member, you move up in rank 50% the distance between their rank and your own.
- Example: If you are ranked #50 and you beat the #1 ranked member, then your new rank would be 25.
-
Your rank on the League does not go down if you lose a match unless your opponent is ranked DIRECTLY below you.
- Example: If you are ranked #5 and the #6 ranked member defeats you, then your new rank would be #6.
-
When members ranked below you are victorious against members ranked above you, it's possible the member will jump over you in rank and you will move down one rung. This depends on the ranks involved.
- Example(per 50% rank gain) :You are currently ranked #7. If the #10 ranked member defeats the #1 ranked member, then #10 will advance to the #5 rung and you will fall to the #8 rung.
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League Names
- If your League name is deemed offensive or contains profanity, your account may be removed.
- If your League name is deemed abusive towards another member, your account may be removed.
- You can edit your League name by using the ‘My Account’ tab and choosing the ‘Edit Username’ option. If you have problems changing your League name, please use the ‘Contact Admin’ link, located on the 'Support' tab.
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E-mail Address
- Your E-mail address must be kept current at all times, in case you need to be contacted. You can use the 'Edit E-mail Address' link on the 'My Account' tab to edit your E-mail address.
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Password Security
- You are responsible for maintaining the confidentiality of your password.
- You are not permitted to share your password with anyone for any reason.
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Inactivity
- In order to keep the League as dynamic as possible, your account will be automatically deleted if you are inactive for 255 days. However, one of the features of our Premium Membership Program is never being deleted for inactivity. Information regarding our Premium Membership Program can be found here .
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Multiple Accounts
- Only one account is allowed per person. There are no exceptions to this rule.
- It is forbidden for more than one person to use or share the same account.
- Multiple accounts from the same location will be investigated and possibly removed.
-
Chat
- The best way to find League matches is to announce in chat that you are looking for a League match so that other members will know you are interested in League-play. You can also directly challenge a specific member in chat.
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Formal Challenges
- Most Leagues permit the use of Formal Challenges. A complete overview of the Formal Challenge system can be found here .
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10 time(s) Per Day
- You may play the same member 10 time(s) per day. However, you may play as many different members as you would like on any given day. A “MyLeague” day begins at 12:00 a.m. Pacific Time.
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Verify Information
- We recommend you ensure a potential opponent is also a member of the League before starting your match. You can do this very easily by searching for your opponent using the 'Search for Players' tool.
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Opponents
- You are not allowed to report losses to another member that also plays from the same computer as you. Our security software will detect this activity if it is attempted, and participating accounts may be penalized or removed.
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Sportsmanship
- The same rules that apply to behavior in chat (covered in a later section) also apply during matches.
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Reporting the Loss
- In one-on-one matches, the loser of the match reports the loss to the winner.
- In partner matches, each member of the losing team reports a loss to both partners of the winning team. At the end of the match, you would either gain two wins or report two losses.
- In “free for all” matches (matches in which multiple opponents are competing against each other without partners), each loser of the match must report a loss to one overall winner.
- When playing matches with more than one opponent, it is important for losses to be reported in the proper order if rank will be affected by the order of report. You must report to the better-ranked opponent first in those cases. It is your responsibility to make sure you report in the correct order when necessary. Not doing so may result in penalty.
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Unreported Matches
- If your opponent does not report their loss within one hour after completing the match or prior to starting another match, you should click on the “Contact Admin” link and then use the “Unreported Match” form.
- SPLIT BOARDS
- TERRITORY BATTLE TO 100. No Bingos.
Timer set to 8/5. Unrated and Protected table. Play to 100+ points. The first
word must be placed vertically (up and down). The next person decides which side
of the board to play on (left or right). You play on the opposite half of the
board. Center line is neutral. You can play on the center line but if you go
over it, then it's an automatic loss. Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing!
- TERRITORY BATTLE TO 125. One Bingo.
Timer set to 8/5. Unrated and Protected table. Play to 125+ points. The first
word must be placed vertically (up and down). The next person decides which side
of the board to play on (left or right). You play on the opposite half of the
board. Center line is neutral. You can play on the center line but if you go
over it it's an automatic loss. Loser must resign. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- TERRITORY BATTLE TO 150. Two Bingos.
Timer set to 8/5. Unrated and Protected table. Play to 150+ points. The first
word must be placed vertically (up and down). The next person decides which side
of the board to play on (left or right). You play on the opposite half of the
board. Center line is neutral. You can play on the center line but if you go
over it it's an automatic loss. Loser must resign. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- TERRITORY BATTLE TO 175. Unlimited
Bingos. Timer set to 10/5. Unrated and Protected table. Play to 175+ points. The
first word must be placed vertically (up and down). The next person decides
which side of the board to play on (left or right). You play on the opposite
half of the board. Center line is neutral. You can play on it but if you go over
the center line it's an automatic loss. Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing!
- 7/7/7 TERRITORY BATTLE. One Bingo. Timer
set to 7/7. Unrated and Protected table. Each player takes 7 turns, passes count
as turns. The first word must be placed vertically (up and down). The next
person decides which side of the board to play on (left or right). You play on
the opposite half of the board. The centerline is neutral. You can play on it
but if you go over the center line it's an automatic loss. The highest score
wins. Please keep track of your turns by typing the number after each play.
Loser must resign. **Restarts are for newbies and/or when TD calls for it.**
Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- 10/10/10 TERRITORY BATTLE. Unlimited
Bingos. Timer set to 10/10. Unrated and Protected table. Each player takes 10
turns. Passes count as turns. The first word must be placed vertically (up and
down). The next person decides which side of the board to play on (left or
right). The other person plays on the opposite half of the board. The centerline
is neutral. You may play on it but if you go over the centerline it's an
automatic loss. The highest score wins. Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Please keep track of your turns by typing
the number after each turn.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- SOUTH PAW ONLY. No Bingos. Timer set to 8/5.
Unrated and Protected table. Play to 125+ points. The first word on the board
must be played vertically (up and down). The centerline is neutral. You may play
on this line or of any tile on this line but if you go over it it's an automatic
loss. All words must be played to the left of the first word played. If you
place any tile to the right of the middle line, it's an automatic loss. Loser
must resign. **Restarts are for newbies and/or when TD calls for it.** Kibitz
and 3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- RIGHT PAW ONLY. No Bingos. Timer set to
8/5. Unrated and Protected table. Play TO 125+ points.The first word on the
board must be played vertically (up and down). The centerline is neutral. You
may play on this line or of any tile on this line. All words must be played to
the right of the first word played. If you place any tile to the left of the
center line it's an automatic loss. Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing!
- PICK A SIDE SWITCHAROO. One Bingo. Timer
set to 10/5. Unrated and Protected table. Play to 180+ points. First player
plays word vertically (up and down). The second player chooses what side they
want to play on. Your opponent takes opposite side. The centerline is neutral.
You can play on this line or of of any letter on this line. When one player
reaches 90 points you switch sides of the board. Loser must resign. **Restarts
are for newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U!
Be nice, Have fun and Thank you for Playing!
- GO TO YOUR CORNERS. No Bingos. Timer
set to 8/5. Unrated and Protected table. Play to 125+ points. Player one plays
first word. The second player plays a word across that one so it divides the
board into 4 quarters. (One word vertical and the other horizonal) First player
decides which quarter to play in and then that is his/her play area throughout
the match. Opponent chooses another quarter of the board to play in and that is
his/her play area throughout the match. The centerlines are neutral but you
cannot cross them. Crossing over into the other three quarters of the board is
an automatic loss. Loser must resign. **Restarts are for newbies and/or when TD
calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank
you for Playing
- EARS OR TAILS TO 100. No Bingos. Timer
set to 8/5. Unrated and Protected table. Play to 100+ points. The first word
must be placed horizontally (left to right). The next person decides which side
of the board to play on (upper half or lower half). You play on the opposite
half of the board. Center line is neutral. If you go over the center line it's
an automatic loss. Loser must resign. **Restarts are for newbies and/or when TD
calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank
you for Playing!
- EARS OR TAILS TO 125. One Bingo. Timer
set to 8/5. Unrated and Protected table. Play to 125+ points. The first word
must be placed horizontally (left to right). The next person decides which side
of the board to play on (upper half or lower half). You play on the opposite
half of the board. Center line is neutral. If you go over the center line it's
an automatic loss. Loser must resign. **Restarts are for newbies and/or when TD
calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank
you for Playing!
- EARS OR TAILS TO 150. Two Bingos. Timer
set to 8/5. Unrated and Protected table. Play to 150+ points. The first word
must be placed horizontally (left to right). The next person decides which side
of the board to play on (upper half or lower half). You play on the opposite
half of the board. Center line is neutral. If you go over the center line it's
an automatic loss. Loser must resign. **Restarts are for newbies and/or when TD
calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank
you for Playing!
- EARS OR TAILS TO 175. Unlimited Bingos.
Timer set to 10/5. Unrated and Protected table. Play to 175+ points. The first
word must be placed horizontally (left to right). The next person decides which
side of the board to play on (upper half or lower half). You play on the
opposite half of the board. Center line is neutral. If you go over the center
line it's an automatic loss. Loser must resign. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- 7/7/7 EARS OR TAILS. One Bingo. Timer
set to 7/7. Unrated and Protected table. Each player takes 7 turns, passes count
as turns. Please keep track of turns by typing the number after each turn. The
first word must be placed horizontally (left to right). The next person decides
which side of the board to play on (upper half or lower half). You play on the
opposite half of the board. Center line is neutral. If you go over the center
line automatic loss. Highest score wins! Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing! -- TD NOTE: TD can do variations
with
8/8/8 or 9/9/9. Please remember to change the timer and rules!
- 10/10/10 EARS OR TAILS. Unlimited Bingo.
Timer set to 10/10. Unrated and Protected table. Each player takes 10 turns.
Passes count as turns. Please keep track of turns by typing the number after
each turn. The first word must be placed horizontally (left to right). The next
person decides which side of the board to play on (upper or lower half). You
play on the opposite half of the board. Center line is neutral. If you go over
the center line automatic loss. Highest score wins! Loser must resign.
**Restarts are for newbies and/or when TD calls for it.** Kibitz and 3 min. move
off. GL2U! Be nice, Have fun and Thank you for Playing! --TD NOTE: TD can do
variations with 8/8/8 or 9/9/9. Please remember to change the timer and rules!
- EARLESS. No Bingos. Timer set to 8/5.
Unrated and Protected table. Play to 125+ points. The first word on the board
must be played horizontally (left to right). Both players must only use the
BOTTOM half of the board. The center line is neutral. You may play on this line
or of any word on this line. If you play above the center line it's an automatic
loss. Loser must resign. **Restarts are for newbies and/or when TD calls for
it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for
Playing
- TAILESS. No Bingos. Timer set to 8/5.
Unrated and Protected table. Play to 125+ points. The first word on the board
must be played horizontally (left to right) Both players must only use the TOP
half of the board. The center line is neutral. You may play on this line or of
of any word on this line. If you play below center line it's an automatic loss.
Loser must resign. **Restarts are for newbies and/or when TD calls for it.**
Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- TOP OR BOTTOM SWITCHAROO. Two Bingos.
Timer set to 10/5. Unrated and Protected table. Play to 180+ points. The first
word must be placed horizontally (left to right). The next person decides which
side of the board to play on (upper or lower half). You play on the opposite
half of the board. When one of the players reaches 90 points you BOTH must
switch sides. First person to 180+ points wins. The center line is neutral. You
may play on this line or of any word on this line. If you go over the center
line it's an automatic loss. Loser must resign. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- ALL SIDES STITCHED UP! One bingo. Timer
set to 8/5. Unrated and Protected Table. The first word must be placed
vertically (up and down). The next person decides which side of the board to
play on (left or right). The other person plays on the opposite half of the
board. The idea here is after the first vertical word has been placed, both
players have to place a word horizontally (on their respective sides). After
that the second word on each side has to be played vertically. So the sequence,
for both players is Vertical- Horizontal- Vertical - Horizontal and so on all
throughout the game. The centerline is neutral. You may play on it but if you go
over the centerline it's an automatic loss. The first player to 125+ points or
more wins. Passes are allowed. Type the moves (H or V) after each turn in
chat-area on table to keep easy track of your moves as the game progresses.
Loser must resign. **Restarts are for newbies and/or when TD calls for it.
**Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for
Playing
- CROSSING TOP AND BOTTOM! No Bingos.
Timer set to 8/5. Unrated and Protected table. Play to 100+ points. The first
word must be placed horizontally (left to right). The next person decides which
side of the board to play on (upper or lower half). You play on the opposite
half of the board. The idea here is after the first horizontal word has been
placed, both players have to place a word vertically (on their respective
sides). After that the second word on each side has to be played horizontally.
So the sequence, for both players is Horizontal- Vertical - Horizontal- Vertical
and so on all throughout the game. The centerline is neutral. First person to
125+ points wins. The center line is neutral. You may play on this line or of
any word on this line. If you go over the center line it's an automatic loss.
Passes are allowed. Type the moves (H or V) after each turn in chat-area on
table to keep easy track of your moves as the game progresses. Loser must
resign. **Restarts are for newbies and/or when TD calls for it. **Kibitz and 3
min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- HI/LOW TO 120. No Bingos. Timer set to 8/5.
Unrated and Protected table. Play to 120+ points. The first word must be placed
horizontally (left to right). Both players then start playing on the top half of
the board until each reaches 60 points. Once a player hits 60 points, he/she has
to switch to the bottom half of the board and continue playing to 120+ points.
Each player has to reach 60 points to switch so it is possible for one to be
playing on the bottom by themselves til the other reaches 60 points on top.
Center line is neutral. If you cross the center line at any time except at 60
points it's an automatic loss. Loser must resign. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- DIAMOND FORMATS
- SMALL DIAMOND. No Bingos. Timer set
to 8/5. Unrated and Protected table. Play to 50+ points. You may only play
within the small diamond or on small diamond edges. (the inside 4 2W's make the
small the diamond) Playing outside of the small diamond or if timer runs out are
automatic losses. First person to 50 points or more wins. Please note that 4
passes in a row (2 for each player) will end the the game. If you end the game
it is an automatic loss. Loser must resign. **Restarts are for newbies and/or
when TD calls for it. ** SPECIAL NOTE: If the board becomes locked and the
TD
affirms it is locked then the highest score wins. ** Kibitz and 3 min. move off.
GL2U! Be nice, Have fun and Thank you for Playing!
- LARGE DIAMOND. No Bingos. Timer set to
8/5. Unrated and Protected table. Play to 125+ points. You must play within the
large diamond or along the edges of large diamond. Playing outside of the
diamond (corners) or if timer runs out are automatic losses. First player to 125
points or more wins. Loser must resign. **Restarts are for newbies and/or when
TD calls for it. ** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and
Thank you for Playing
- RACE TO FORMATS
- 100 WOLF RACE. No Bingos. Timer set to
8/5. Unrated and Protected table. This game is played on the full board just
like a regular game. The first person to reach 100 or more wins. Loser must
resign. **Restarts are for newbies and/or when TD calls for it. ** Kibitz and 3
min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- 200 WOLF RACE. Unlimited Bingos. Timer
set to 15/5. Unrated and Protected table. This game is played on the full board
just like a regular game. The first person to reach 200 or more wins. Loser must
resign. **Restarts are for newbies and/or when TD calls for it. ** Kibitz and 3
min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- RACE TO YOUR RATINGS. Two Bingos. Tables
set to 10/5. Unrated and Protected table. This game is played on the full board
just like a regular game. You play to the 3 first numbers of your yahoo games
rating. Example if your rating is 1758 you play to 175+. Loser must resign.
**Restarts are for newbies and/or when TD calls for it.** Kibitz and 3 min. move
off. GL2U! Be nice, Have fun and Thank you for Playing!
- RACE TO YOUR COLOR. Two Bingos. Timer
set to 10/5. Unrated and Protected table. This game is played on the full board
like a regular game. You play to your yahoo ratings color. provisional and blue
rated play to 125+ purple rated play to 150+ orange rated play to 175+. red
rated play to 200+. Loser must resign. **Restarts are for newbies and/or when TD
calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank
you for Playing!
- HORIZONTAL RACE TO 125. No Bingos. Timer
set to 8/5. Unrated and Protected table. This game is played on the full board
just like a regular game. All of the words must be placed horizontal
(left/right). You must lay 2 or more tiles per turn. Placing a word vertically
(up and down) or laying less then two tiles will result in an automatic loss.
Loser must resign. **Restarts are for newbies and/or when TD calls for it.**
Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- VERTICAL RACE TO 125. No Bingos. Timer
set to 8/5. Unrated and Protected table. This game is played on the full board
just like a regular game. All the words must be placed vertically (up and down)
You must lay 2 or more tiles down per turn. Placing a word horizontally (left to
right) or laying less than two tiles will result in an automatic loss. Loser
must resign. **Restarts are for newbies and/or when TD calls for it.** Kibitz
and 3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- EXACT NUMBER FORMATS
- EXACT TO 100. No Bingos. Timer set to
8/5. Unrated and Protected table. This game is played on the full board like a
regular game. First player to get EXACTLY 100 points wins. This means you
cannot
get 99 or 101 points. If you go over 100 points it’s an automatic loss. Loser
must resign. **Restarts are for newbies and/or when TD calls for it.** Kibitz
and 3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- EXACT TO 125. One Bingo. Timer set to
8/5. Unrated and Protected table. Play on full board like a regular game. First
player to get to EXACTLY 125 points wins. This means you cannot get 124 or
126
points. If you go over 125 points it’s an automatic loss. Loser must resign.
**Restarts are for newbies and/or when TD calls for it.** Kibitz and 3 min. move
off. GL2U! Be nice, Have fun and Thank you for Playing!
- EXACT TO 150. Two Bingos. Timer set to
8/5. Unrated and Protected table. Play on full board like a regular game. First
player to get to EXACTLY 150 points wins. This means you cannot get 149 or
151.
If you go over 150 points it’s an automatic loss. Loser must resign. **Restarts
are for newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U!
Be nice, Have fun and Thank you for Playing!
- EXACT TO 175. Unlimited Bingos. Timer
set to 10/5. Unrated and Protected table. Play on full board like a regular
game. First player to EXACTLY 175 wins. This means you cannot get 174 or
176. If you go over 175 it is an automatic loss. Loser must resign. **Restarts are
for newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing!
- 101 EXACT WORD OF THE DAY! No Bingos.
Timer set to 8/5. Unrated and Protected table. Play on full board like a regular
game. There are 2 ways to win, either play the word of the day and The word is
(td pls fill this in), or score 101 points EXACT. Going over 101 points will
result in an automatic loss. **Restarts are for newbies and/or when TD calls for
it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for
Playing! **TD NOTES: (REMEMBER TO ANNOUNCE WORD OF THE
DAY BEFORE TOURNEY STARTS
AND INSERT WORD IN SPAMMER)**
- NUMBER OF TILES PLAYED FORMATS
ONE PAW. No Bingos. Timer set to 8/5.
Unrated and Protected table. Unlimited passes. Play on full board like a regular
game to 50+ points. The first player plays two tiles to start off with. (As yahoo will
not allow one tile for the first word.) After first two tiles are laid players are
only allowed to lay one tile at a time. Laying more then one tile will be an
automatic loss. First person to 50 points or more wins. Add on's are allowed.
Loser must resign. **Restarts are for newbies and/or when TD calls for it. **
Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- LADY T's 2X4's (TO 75). No Bingos.
Timer set to 8/5. Unrated and Protected table. Unlimited passes. This game is
played on the full board like a regular game. Players must make 2 or 4 letter
words. Add on's are allowed. However all words on board must be 2 or 4 letters
in length. No word on board can be longer or shorter than 2 or 4 letters long.
Any player forming a word other then 2 or 4 letters long will forfeit match.
First person to 75 points or more wins. Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing!
- THREES and; FIVES. No Bingos. Timer set
to 8/5. Unrated and Protected table. This is a game to 100+ points. Play on the
full board. Each player lays either 3 or 5 tiles per turn. Add on's are allowed.
Length of words on board does not matter. Laying another number of tiles other
then 3 or 5 per turn will be an automatic loss. First person to 100 points or
more wins. Loser must resign. **Restarts are for newbies and/or when TD calls
for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for
Playing!
- 3 LEGGED WOLF. No Bingos. Timer set to
8/5. Unrated and Protected table. Play to 75+ points. Players must lay 3 tiles
per turn. This means you cannot lay 1 tile or 2 or 4 tiles. If a player lays
more or less than 3 tiles it is an automatic loss. Adding to existing words is
allowed. First person to 75 points or more wins. Loser must resign. **Restarts
are for newbies and/or when TD calls for it.** Unlimited passes. Kibitz and 3
min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- STAY ON YOUR OWN FOUR PAWS. No Bingos.
Timer set to 8/5. Unrated and Protected table. Play on full board like a regular
game to 125+ points. You may play up to 4 letters on any turn and you may add to
existing words already placed on board. If you play more than 4 letters in one
turn it's an automatic loss. Loser must resign. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- HIGH FIVE! No Bingos. Timer set to 8/5.
Unrated and Protected table. Play on full board to 125+ points. Players may use
up to 5 tiles per turn. If you use more then 5 tiles it's an automatic loss. You
may add to existing words on board. Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing!
- NUMBER OF WORDS PLAYED FORMATS
- 7/7/7. One Bingo. Timer set to
7/7. Unrated and Protected table.This game is played on the full board like a
regular game. Each player takes 7 turns. Passes count as turns. The player with
the highest score wins! In the event of a tie, each player plays 2 more words.
Please keep track of your turns by typing the number after each turn. Loser must
resign. **Restarts are for newbies and/or when TD calls for it.** Kibitz and 3
min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- 8/8/8. One bingo.Timer set to 8/8. Unrated and Protected table.This
game is
played on the full board like a regular game. Each player takes 7 turns.
Passes count as turns. The player with the highest score wins! In the event of
a tie, each player plays 2 more words. Please keep track of your turns by
typing the number after each turn. Loser must resign. **Kibitz and 3 min. move
off. GL2U! Be nice, Have fun and Thank you for Playing!
- 10/10/10. Two Bingos. Timer set to 10/10.
Unrated and Protected table. This game is played on the full board just like a
regular game. Each player takes 10 turns. Passes count as turns. The player with
the highest score wins! In the event of a tie, each player plays 2 more words.
Please keep track of your turns by typing the number after each turn. Loser must
resign. **Restarts are for newbies and/or when TD calls for it.** Kibitz and 3
min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- DO AND DON'T FORMATS
- OUTER TERRITORIES OFF LIMITS. No Bingos.
Timer set to 8/5. Unrated and Protected table. Play to 50+ points. You may only
play inside the area marked by the 2W's and 3L's (the 3 outer lines are out of
bounds. You can play on the 2W/3L lines. If you venture outside the box it is an
automatic loss. Person reaching 50 first wins. Loser must resign. **Restarts are
for newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing!
- NO OUTER TERRITORIES. Two Bingos. Timer
set to 10/5. Unrated and Protected table. Play to 175+ points. You may not use
the outside edge of the board. No tile may be placed on any space on the outer
lines including 3W spaces. If the player lays a tile anywhere on the outside
edge it's an automatic loss. Loser must resign. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- NO 2 and; 3 LEGGED WOLVES. No Bingos.
Timer set to 8/5. Unrated and Protected table. Play to 60+ points. The 3W's and
2W's spots can be used but do not use the 2L or 3L spots. First to 60 points or
more wins. Loser must resign. **Restarts are for newbies and/or when TD calls
for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for
Playing!
- "S"E"X"-LESS. One Bingo. Timer set to
8/5. Unrated and Protected table. Play to 140+ points. Play on full board. The
tiles "S", "E" and "X tiles cannot be used. Blank tiles cannot be used as "S",
"E" or "X" tiles either. If you use these letters it will be an automatic loss.
Passes are allowed. Loser must resign. **Restarts are for newbies and/or when
TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank
you for Playing!
- NO 'C'ollar. No Bingos. Timer set to
8/5. Unrated and Protected table. Play on the full board to 150+ points. You may
not play the letter "C" anywhere on the board nor may you use the blank tiles as
a "C". Using the letter "C" will result in an automatic loss. First player to
150 points or more wins. If you use the letter "C" anywhere on the board it's an
automatic loss. Passes are allowed. Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for playing!
- NO 'S'crap'S'. One Bingo. Timer set to
8/5. Unrated and Protected table. Play on the full board to 140+ points. You may
not play the letter "S" anywhere on the board nor may you use the blank as an
"S". Passes are allowed. First player to 140 points or more wins. If you use the
letter "S" anywhere on the board it's an automatic loss. Loser must resign.
**Restarts are for newbies and/or when TD calls for it. **Kibitz and 3 min. move
off. GL2U! Be nice, Have fun and Thank you for Playing!
- WILD BLUEBERRY! One Bingo. Timer set to
8/5. Unrated and Protected table.Race to 140+ points. Only the yellow colored
and blue(B,H,P) colored tiles can be played. In other words, you can play the 1
point and 2 point tiles only. Also, you may use blank tiles as a yellow or blue
tile (B,H,P).All green tiles (F,K,V,W,Y) and purple tiles (Q,Z,J,X) are NOT
allowed. Also you may NOT use a blank tile as a green or purple tile
(F,K,V,W,Y)
& (Q,Z,J,X). If you make a word other than a yellow or blue tile it's an
automatic loss.First one to 140 or more points wins.Loser must resign. Passes
are allowed. **Restarts are for newbies and/or when TD calls for it.**Kibitz and
3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- PURPLE PAWS. One Bingo. Timer set to
8/5. Unrated and Protected table. Race to 140+ points.Only the yellow colored
and the purple colored tiles (Q,Z,J,X) are allowed. In other words, you can play
the 1 point and 5 point tiles only. Also, you may use blank tiles as a yellow or
purple tile (Q,Z,J,X). If you make a word other than a yellow or purple tile
it's an automatic loss. In other words, all blue tiles (B,H,P) are banned and
all green tiles (F,K,V,Y,W) are banned. Their blanks as well. First one to 140
or more points wins. Loser must resign.Passes are allowed. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for Playing!
- FOREST ROMP. One Bingo. Timer set to 8/5. Unrated
and Protected table. Play on the full board to 125+ points. ONLY the yellow and
green tiles (F,K,V,W,Y) are allowed. You may also use the blank tiles as a green
tile (F,K,V,W,Y). If you use any tile that is NOT a green tile it will be an
automatic loss. In other words, all blue tiles (B,H,P) are banned and all purple
tiles (Q,Z,J,X) are banned. First one to 125 points or more wins. Loser must
resign. **Restarts are for newbies and/or when TD calls for it.** Kibitz and 3
min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- SNOW MELT! One Bingo. Timer set to 8/5.
Unrated and Protected table. Play on the full board to 140+ points. All blank
tiles are banned. Passes are allowed. If you make a word using a blank tile it's
an automatic loss. Passes are allowed. First person to 140+ points wins the
game. Loser must resign. **Restarts are for newbies and/or when TD calls for
it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for
Playing!
- POISON IVY. One Bingo. Timer set to 8/5.
Unrated and Protected table. Play on full board to 140+ points. All green tiles
(F,K,V,W,Y) are banned. This means you can NOT use the tiles that are worth 3
and 4 points. Also you may not use a blank tile as a green tile (F,K,V,W,Y). If
you make a word using a green tile (F,K,V,W,Y) or a blank as these letters, it
will be an automatic loss. Passes are allowed. First one to 140 points or more
wins. Loser must resign. **Restarts are for newbies and/or when TD calls for
it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank you for
Playing!
- STAY OUT OF THE BLUE WATER! One Bingo.
Timer set to 8/5. Unrated and Protected table. Play on full board to 140+
points. All blue tiles (B,H,P) are banned. This means you can NOT use the tiles
that are worth 2 points. Also you may not use a blank tile as a blue tile
(B,H,P). If you make a word using a blue tile (B,H,P) or a blank tile with these
letters it will be an automatic loss. Passes are allowed. First one to 140
points or more wins. Loser must resign. **Restarts are for newbies and/or when
TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have fun and Thank
you for Playing!
- NO PURPLE PASSION! One Bingo. Timer set
to 8/5. Unrated and Protected table. Play on full board to 140+ points. All
purple tiles (Q,Z,J,X) are banned. This means you can NOT use the tiles that are
worth 5 points. Also you may not use a blank tile as a purple tile (Q,Z,J,X). If
you make a word using a purple tile or a blank as these letters it will be an
automatic loss. Passes are allowed. First one to 140 points or more wins. Loser
must resign. **Restarts are for newbies and/or when TD calls for it.** Kibitz
and 3 min. move off. GL2U! Be nice, Have fun and Thank you for Playing!
- DROP THAT TOO-L! (No 2L) NO bingos.
Timer set to 8/5 .Unrated and Protected table. Play on full board to 100+
points. Players can ONLY play on 3W's, 2W's and 3L's. Any player who plays on
2L
has an automatic loss. With other words the 2L is NOT allowed to be used. First
to 100 or more wins. Two passes allowed. Type the passes down after each pass.
Loser must resign. **Restarts are for newbies and/or when TD calls for it . ** 3
Min. move OFF, but kibitz ON please. GL2U! Be nice, Have fun and Thank you
for Playing!
- AVOID THE RABBIT DROPPINGS. (No 2W, 3W
and 3L). No Bingos. Timer set to 8/5. Unrated and Protected table. Play on full
board to 50+ points. No passes allowed unless the TD sees you have no word to
play. All 3W's, 2W's and 3L's are banned. Any player who plays on any of these
spaces has an automatic loss. The 2L is allowed to be used. First to 50 points
or more wins. Loser must resign. **Restarts are for newbies and/or when TD calls
for it.** 3 Min. move OFF, but Kibitz ON. GL2U! Be nice, Have fun and Thank
you for Playing!
- END OF THE RAINBOW. No Bingos. Timer set
to 8/5. Unrated and Protected table. Play on full board to 125+ points. Rainbow
colored tiles are allowed to be used ONCE and only ONCE on the board. Once a
color is used it is eliminated. Using a color more than once will result in an
automatic loss. Blanks may be used as any tile including colored ones but the
same rules applies to blanks being used as a color too. Keep track of colored
tiles you've placed by typing them after each turn. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
- ALBINO WOLF. No Bingos. Timer set to 8/5. Unrated and
Protected table. Play on
full board to 80+ points. NO colored tiles are allowed to be used
(B,F,H,J,K,P,Q,V,W,X,Y,Z). ALSO, blanks are not allowed to be used as
colored
tiles (B,F,H,J,K,P,Q,V,W,X,Y,Z). Using these letters result in an automatic
loss. First one to 80 or more wins. Loser must resign. **Restarts are for
newbies and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be
nice, Have fun and Thank you for
Playing.
- QUICKIE FORMATS
PASS AND PLAY HEART ATTACK. Unlimited Bingos. Timer set to 5/0. Unrated and Protected table. Each player has 5 minutes to make as many points as they can. The other player continues to pass until the timer runs out. Then it is the other player's turn to play. Passer is not allowed to exchange tiles. The TD may kibitz to ensure no swapping is taking place. The player with the highest score at end of both games wins. Passes are allowed, HOWEVER, please remember if you are the player who is playing if you pass twice in a row it will end your game. **Restarts are for newbies and/or when TD calls for it.** Kibitz ON, but 3 min. move off . GL2U! Be nice, Have fun and Thank you for Playing!
- PUPPY POUNCE. Unlimited Bingos. Timer set to 5/5. Unrated and
Protected table. You play on a table by yourself but set it for 2 players. The
TD will sit to start the game. (Your opponent will be on a table by themselves
too). When u have taken your turn you need to stand and jump into the empty
seat. Continue playing and jumping from seat to seat til your timer runs out.
Your final score will be the total of both seats at your table. Failing to swap
seats after each turn will allow the timer to run out and end your game. Passes
are allowed. **Restarts are for newbies and/or when TD calls for it.** Kibitz
ON, but 3 min. move OFF. GL2U! Be nice, Have fun and Thank you for
Playing!
- PASS N PLAY BEAT THE CLOCK TO 125. No Bingos. Timer
set to 5/0.
Unrated and Protected. Play to 125+ points. The first player plays and tries to
hit 125 before the timer runs out while the other passes without exchanging
tiles. When the player reaches 125, he/she must resign and type in the room
their time left on the clock. Then the next player does the same. The player
with the most time on the clock left is the winner. Passes are allowed HOWEVER
if you are player remember two passes in a row will end the game. **Restarts are
for newbies and/or when TD calls for it. **Kibitz ON, but 3 min. move OFF.
GL2U!
Be nice, Have fun and Thank you for Playing!
- PASS N PLAY BEAT THE CLOCK TO 150. Unlimited Bingos.
Timer set to
5/0. Unrated and Protected table. Play to 150+ points. The first player plays
and tries to hit 150 before the timer runs out while the other player passes
without exchanging tiles. When the player reaches 150, he/she must resign and
type in the room their time left on the clock. Then the next player does the
same. The player with the most time on the clock left is the winner. Passes are
allowed HOWEVER if you are player remember two passes in a row will end the
game. **Restarts are for newbies and/or when TD calls for it.** Kibitz ON, but 3
min. move OFF. GL2U! Be nice, Have fun and Thank you for Playing!
- 2 PAWS PASS N PLAY. Two Bingos. Timer set to 5/10. Unrated and
Protected table. Play on the full board to 150. Each person has 2 turns at a
time. First player takes their turn, the second player passes, first player
plays again. Then, the second player plays 2 turns and the first person passing
once. The games continues in this sequence. No exchanging of tiles when passing
for opponent's second play. If exchanging is done it is an automatic loss. Loser
must resign. **Restarts are for newbies and/or when TD calls for it.** 3 min.
move OFF, but kibitz ON. GL2U! Be nice, Have fun and Thank you for Playing
- !SPECIALS
- WILD 69. No Bingos. Timer set to 8/5. Unrated and Protected table.
Play on full board just like a regular game. You play to 69 points exactly. If
you go over 69 points continue to play to 125+. The first player to get 69
points exactly or 125+ wins. Loser must resign. **Restarts are for newbies
and/or when TD calls for it.** Kibitz and 3 min. move off. GL2U! Be nice, Have
fun and Thank you for Playing!
Account Rules
Challenges
Note: Please consult the Admin staff regarding whether or not League challenges are permitted for this League. A challenge is defined as a request for a match with a higher-ranked member. Whether you are the challenger or the one being challenged, there are some rules that must be followed. Violating these rules may result in penalties. If you notice anyone violating these rules, please contact the Admin staff.
Playing a Match
Once you are ready to start playing a League match, there are some guidelines governing game play that you should keep in mind.
Reporting the Match
Once your match is completed, the loser of the match is responsible for reporting the loss immediately. You can report your matches using the 'Report Loss' button located on the 'Standings' tab. Please note the ‘Report Loss’ link should only be used for League matches and not for tournament matches; you should consult the TD with any questions regarding reporting tournament matches. If you have any problems reporting a loss, you should contact the Admin staff and request assistance.
Tournaments
The rules for a Tournament are determined by the Tournament Director hosting the event. You will find a summary of each individual Tournament, including a Rules page, if you follow the link for that specific Tournament.
League-Specific Rules
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