KRAZY FUN
Rules and Policies
The Ranking System!
MyLeague has one of the simplest ranking systems ever used for competitive play. The concept was adopted from the ranking system used on the official Case’s Ladders. We call it a "Ladder" because each member holds a unique rank or "rung" that represents their standing among other members. The highest-ranked member holds the #1 Ladder position; for example, someone ranked #2 is ranked below the #1 member. The goal is to "climb" the Ladder all the way to the top!
  • When you first join, you are placed in an “Unranked” category on the League.
  • You become "Ranked" after winning your first League match. (Unranked members may play each other, and the winner becomes ranked at the bottom of the League.)
  • When you defeat a higher-ranked member, you move up in rank 50% the distance between their rank and your own.
    • Example: If you are ranked #50 and you beat the #1 ranked member, then your new rank would be 25.
  • Your rank on the League does not go down if you lose a match unless your opponent is ranked DIRECTLY below you.
    • Example: If you are ranked #5 and the #6 ranked member defeats you, then your new rank would be #6.
    • When members ranked below you are victorious against members ranked above you, it's possible the member will jump over you in rank and you will move down one rung. This depends on the ranks involved.
      • Example(per 50% rank gain) :You are currently ranked #7. If the #10 ranked member defeats the #1 ranked member, then #10 will advance to the #5 rung and you will fall to the #8 rung.


    Account Rules
    • League Names
      • If your League name is deemed offensive or contains profanity, your account may be removed.
      • If your League name is deemed abusive towards another member, your account may be removed.
      • You can edit your League name by using the ‘My Account’ tab and choosing the ‘Edit Username’ option. If you have problems changing your League name, please use the ‘Contact Admin’ link, located on the 'Support' tab.
    • E-mail Address
      • Your E-mail address must be kept current at all times, in case you need to be contacted. You can use the 'Edit E-mail Address' link on the 'My Account' tab to edit your E-mail address.
    • Password Security
      • You are responsible for maintaining the confidentiality of your password.
      • You are not permitted to share your password with anyone for any reason.
    • Inactivity
      • In order to keep the League as dynamic as possible, your account will be automatically deleted if you are inactive for 255 days. However, one of the features of our Premium Membership Program is never being deleted for inactivity. Information regarding our Premium Membership Program can be found here .
    • Multiple Accounts
      • Only one account is allowed per person. There are no exceptions to this rule.
      • It is forbidden for more than one person to use or share the same account.
      • Multiple accounts from the same location will be investigated and possibly removed.


    Challenges
    Note: Please consult the Admin staff regarding whether or not League challenges are permitted for this League. A challenge is defined as a request for a match with a higher-ranked member. Whether you are the challenger or the one being challenged, there are some rules that must be followed. Violating these rules may result in penalties. If you notice anyone violating these rules, please contact the Admin staff.
    • Chat
      • The best way to find League matches is to announce in chat that you are looking for a League match so that other members will know you are interested in League-play. You can also directly challenge a specific member in chat.
    • Formal Challenges
      • Most Leagues permit the use of Formal Challenges. A complete overview of the Formal Challenge system can be found here .
    • 3 time(s) Per Day
      • You may play the same member 3 time(s) per day. However, you may play as many different members as you would like on any given day. A “MyLeague” day begins at 12:00 a.m. Pacific Time.
    • Verify Information
      • We recommend you ensure a potential opponent is also a member of the League before starting your match. You can do this very easily by searching for your opponent using the 'Search for Players' tool.


    Playing a Match
    Once you are ready to start playing a League match, there are some guidelines governing game play that you should keep in mind.
    • Opponents
      • You are not allowed to report losses to another member that also plays from the same computer as you. Our security software will detect this activity if it is attempted, and participating accounts may be penalized or removed.
    • Sportsmanship
      • The same rules that apply to behavior in chat (covered in a later section) also apply during matches.


    Reporting the Match
    Once your match is completed, the loser of the match is responsible for reporting the loss immediately. You can report your matches using the 'Report Loss' button located on the 'Standings' tab. Please note the ‘Report Loss’ link should only be used for League matches and not for tournament matches; you should consult the TD with any questions regarding reporting tournament matches. If you have any problems reporting a loss, you should contact the Admin staff and request assistance.
    • Reporting the Loss
      • In one-on-one matches, the loser of the match reports the loss to the winner.
      • In partner matches, each member of the losing team reports a loss to both partners of the winning team. At the end of the match, you would either gain two wins or report two losses.
      • In “free for all” matches (matches in which multiple opponents are competing against each other without partners), each loser of the match must report a loss to one overall winner.
      • When playing matches with more than one opponent, it is important for losses to be reported in the proper order if rank will be affected by the order of report. You must report to the better-ranked opponent first in those cases. It is your responsibility to make sure you report in the correct order when necessary. Not doing so may result in penalty.
    • Unreported Matches
      • If your opponent does not report their loss within one hour after completing the match or prior to starting another match, you should click on the “Contact Admin” link and then use the “Unreported Match” form.


    Tournaments
    The rules for a Tournament are determined by the Tournament Director hosting the event. You will find a summary of each individual Tournament, including a Rules page, if you follow the link for that specific Tournament.

    League-Specific Rules
    KENO GAME RULES (applying to all keno games ) At the beginning and end of the round the host will ask for the last 5 didgits of your tokens. Please wait till your name is called to post tokens. Players have untill game 5 to post tokens if in or out of the room. If booted from the room (completely leaving and coming back) you have till the 5th game missed or the end of the round to return and finish the round with everyone else. Whichever is sooner. Players are responsible for both registering themselves for tourneys and if they can't play are responsible for removing themselves or asking the host to do so before registration is closed. Otherwise players will be left in the tourney. Please hold chat during token counts. Also, please remember to be on time for tourneys, if we need more players we will wait up to 20 mins but can't wait longer. If we do not have enough by 20 minutes after tourney time, it will need to be moved or cancelled. If you miss a bet so sorry but we can't make up games. You will get a 0 for that game. Too many missing bets hold up tourneys. Above all have fun and respect all players in and out of tourneys. SPECIFIC KENO GAMES ............................................................... 1. REGULAR---Bet 10 numbers for 10 games each round. 2. PICK ANYTHING---Bet whatever you want for 10 games each round. 3. UPWARD COUNT---10 games each round and start betting 1 number in game 1. Add 1 number each game so by game 10 you are betting 10 numbers. 4. DOWNWARD COUNT---10 games each round and start betting 10 numbers in game 1. Subtract 1 number each game so by game 10 you are betting 1 number. 5. FIRST NUMBER DRAW---In the game following token counts at the begin of a round, the first number out determines how many to bet for every game that round. It may change each round. Example if the number is 7 or anything in the column under 7 you would bet 7 numbers every game that round. 6. SHORTIE KENO---5 games each round and can be any of the keno games played in regular length rounds. 7. HELP YOUR NEIGHBOR---Start betting 1 number and if anyone in the current round gets the 1 number everyone bets 2 numbers next game. In order to move up and bet more numbers someone in the round must hit at least half of the numbers being bet. For example if we are betting 1 number someone needs to hit 1 number. Betting 2 numbers someone needs to hit 1 number. Bet 3 numbers and 1 needs to hit. Bet 4numbers and 2 needs to hit. Bet 5 numbers and 2 needs to hit. Bet 6 numbers and 3 needs to hit. Bet 7 numbers and 3 needs to hit. Bet 8 numbers and 4 needs to hit. Bet 9 numbers and 4 needs to hit. 8. FLIP FLOP--Played as pick anything or regular keno but the scores you get at the end are flip flopped. Example if you gain 385 points you score is flip flopped and you get 583. So 385 points = 583 points. 9. LOW SCORE-- This game is played as a regular bet 10 numbers keno game. You must bet 10 numbers every game and try to pick numbers that will not hit. The low score in this game wins the match. 10. TOP OR BOTTOM-- The first number out in the game after tokens determines what half of the keno board we bet on. If the number is on the top half we bet on the top half only and if it falls on the bottom half , we bet the bottom half only. 11. FIRST NUMBER MYSTERY GAME-- The first number in the game after tokens will determine how many games we bet in the round. For example if the number is 5 or anything in the 5 column we would play 5 games in that round.
    12. NUMBER SHARE-- Each of the first 5 players in the tourney will pick a number to share. All players must pick those shared numbers and everyone will also pick the rest of 10 numbers of their ownchoosing. So pick your shared number wisely this could help your and you opponent but might not.
    13. HOST PICK-- The host will pick 5 numbers that all players must play then all players pick 5numbers of their own.
    14. ODD OR EVEN-- The first number in the game after token counts will determine if we bet all odd numbers or all even numbers. So if the number falls on a odd number we pick all odd numbers and if it falls n an even number we would pick all even numbers in that round. 15. POWERBALL KENO-- Each player picks a powerball number. Every time your powerball number hits in a round you are playing in type in chat the word POWER for an extra 25 points added to your score for that round. TIE BREAKERS will be 2 games of 10 numbers each game and tokens will be taken for a tie breaker.
    KENO POP GAME RULES (applying to all keno pop games ) At the beginning and end of the round the host will ask for the last 5 didgits of your tokens. Please wait till your name is called to post tokens. If you are in the room you have 5 mins to post tokens and if not in the room you have 5 mins to get in and post tokens and start with everyone else. Players are responsible for both registering themselves for tourneys and if they can't play are responsible for removing themselves or asking the host to do so before registration is closed. Otherwise players will be left in the tourney. Please hold chat during token counts. Please also be on time for tourneys you want to play in since we can't wait forever for players. The most we will wait is 20 mins then the tourney will need to be cancelled or moved. Rounds are 10 minutes long unless it is a shortie then rounds will be 5 mins long. Above all have fun and respect all players in and out of tourneys.
    SPECIFIC KENO POP GAMES ..............................................................
    1.10-10-10 -- Must wager 10 and pick 10 for eack pop. Rounds are 10 minutes long.
    2.FREE 4 ALL -- Wager what you want and pick how many numbers you want for 10 mins each pop. Rounds are 10 minutes long.
    3. NUMBER SHARE-- Each player in the tourney will pick a number to share. All players must pick those shared numbers and everyone will also pick the rest of 10 numbers of their own choosing. So pick your shared number wisely this could help your and you opponent but might not.
    4. HOST PICK-- The host will pick 5 numbers that all players must play then all players pick 5 numbers of their own.
    5. ODD OR EVEN-- If there is an even number of players in the tourney we begin picking numbers and if there is an odd number of players we begin picking odd numbers. Then rotate between odd and even each round.
    TIE BREAKERS will be 2 minutes of 10 numbers each game and tokens will be taken for a tie breaker.
    **************LADDER CHALLENGES ARE ALLOWED IN AN INFORMAL CHALLENGE ONLY AND LOSER MUST REPORT THE LOSS THRU THE REPORT LOSS LINK ON THE MAIN PAGE. AT NO TIME IS ANYONE REQUIRED TO PARTICIPATE IN A CHALLENGE. **USE OF AUTO PROGRAMS IS NOT ALLOWED. IF YOU ARE CAUGHT ON AUTO OR NOT GIVING TOKENS BUT THEY KEEP CHANGING IT WILL BE ASSUMED YOU ARE ON AUTO PLAY AND YOU WILL BE DQ'D FROM THAT TOURNEY. LET'S PLAY FAIR AND HAVE SOME KRAZY FUN !!!********************

    Top Ten
    The purpose of the League is to climb to the top and the competition for the rungs in the Top Ten is high. As such, we have special rules that apply for members in the Top Ten.
    • Inactivity
      • Members in the Top Ten must play a League match at least once every 4 days; otherwise, you will be automatically dropped five rungs and your inactivity counter is reset. There are no exceptions to this rule.


    Expected Behavior
    As a member of MyLeague, you are representing the League, the Admin staff, and all other members when you are participating on a MyLeague. It’s part of your responsibility as a member to act in a respectable manner within your League community.
    • Cheating
      • If you believe your opponent is cheating, then you should contact the Admin staff.
    • Abuse
      • It is forbidden to abuse or harass another League member.
      • It is important to remember that two wrongs do not make a right. If you are being harassed by another League member, contact the Admin staff for assistance. Do not take matters into your own hands or return the abuse, or you could be penalized as well.
    • Nice Guy Rule
      • Please note that behavior guidelines govern all methods of communication. This includes chat, E-mail, message forums, instant messenger services, etc. Treat other members with respect!


    Fill in the Blank
    Although we have tried to be as detailed as possible, we can’t cover every aspect of gaming in our rules. Please be advised that just because something is not stated in our rules and policies, then that does not mean it is allowed. Use common sense. If it is something that will adversely affect other members and you might think twice about it, then it’s probably against the rules. The Admin staff will have the final say in such matters. If you have a specific question please feel free to contact us via E-mail.
Tournament Time
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E-MAIL ADMIN

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