TourneyParadise
Tournaments




 

Tournament Rules




GENERAL TOURNAMENT RULES

     

      All Tournaments Will Start Within 5 Minutes of The Posted Closing Time.


      All tours must be played in the Paradise ladder room on Gaming Safari.

  • The Player/Team Listed First Will Choose and Set A Table. Please announce
  • your table choice in the lobby, so that your opponent can find you easily.

    LADDER NAMES

    WATCHERS

    Players are allowed to watch matches, please be respectful and keep
    chat to a minimum, and if asked to leave by either player you
    MUST do so. Popping in and out is NOT allowed, only person
    who should do this is TD and only if there is a problem

    .

    Player Boots

    Please Post Boots, MIA Etc With The Booted Player's Name.

    Please Allow 8 Minutes For Boots.

    The three (3) Boots per Tourney Rule Is In Effect.

    The Third Boot, MIA or Frozen you Are DQ from Tournament.

    POST WINS IN LOBBY

    Please Post Wins In the Lobby Using Your Ladder Name

    ****Winners Ladder Name // Losers Ladder Name*****

    REASONS FOR DQ ARE

    Playing In another Tourney, Or In another Game or Room

    Abuse of TD or another Player

    Reporting a Game before It s over

    Ten (10) Minute Time Limit on All Varieties of Games
    Except Low Ball Which Is 30 Minutes In Room When Pairings are done.

    You have 4 minutes, if in the room, 8 minutes if not, from the start of
    round to sit and start or be DQ.

    Finalists in current tourney may enter next tourney but risk timer in round 1

    DISCLAIMER

    All Cribparadise, Cases and MyLeague Rules Apply.

    If You Have a Dispute with another Player, Please Keep it in private
    messaging not Open Chat, And Notify the TD Right Away.

    We Will Be More Than Willing To Mediate At a closed Table If Needed,
    And The TD's Decision Will Be Final.

    GENERAL TOURNAMENT RULES

    LADDER NAMES

    Player s ladder name must be the same as name used in Tourney Paradise Gaming Safari
    ladder room in the

    WATCHERS

    Players are allowed to watch matches, please be respectful and
    keep chat to a minimum, and if asked to leave by either player
    you MUST do so. Popping in and out is NOT allowed, only person who
    should do this is TD and only if there is a problem

    .

    Player Boots

    Please Post Boots, MIA Etc With The Booted Player's Name.

    Please Allow 8 Minutes For Boots.

    The three (3) Boots per Tourney Rule Is In Effect.

    The Third Boot, MIA or Frozen you Are DQ from Tournament.

    POST WINS IN LOBBY

    Please Post Wins In the Lobby Using Your Ladder Name

    ****Winners Ladder Name // Losers Ladder Name*****

    Playing In another Tourney, Or In another Game or Room

    Abuse of TD or another Player

    Reporting a Game before It s over

    Ten (10) Minute Time Limit on All Varieties of Games
    Except Low Ball Which Is 30 Minutes In Room When Pairings are done.

    You have 4 minutes, if in the room, 8 minutes if not, from the start
    of round to sit and start or be DQ.

    Finalists in current tourney may enter next tourney but risk timer in round 1

    DISCLAIMER

    All Cribparadise, Cases and MyLeague Rules Apply.

    If You Have a Dispute with another Player, Please Keep it in private
    messaging not Open Chat, And Notify the TD Right Away.

    We Will Be More Than Willing To Mediate At a closed Table If
    Needed, And The TD's Decision Will Be Final.

    Game Specific Rules
    SE 1 v 1 Format
     
    SE tours are Single Elimination tours. When you lose 1 time you are out of the tour.
    1st player/team named sets table and side and must sit first.
    Please announce in chat what table number you have chosen so your opponent can find you.
    You have 4 minutes to sit and start your match if you are showing in the lobby
    after pairings have been given, 8 minutes if you are not in the lobby or returning from
    a boot, MIA or freeze, 3 boots and you will DQ d from the tour.
    All restarts are to 121.
    Winner only need report in chat ***winner/loser****, however to catch any possible error
    both players may report. The TD will handle all reporting.
    No subs are allowed in a 1v1 tour.
    Finalist may register for next tour, but will be on timer.
    DE 1 v 1 Format
    DE tours are Double Elimination tours. When you lose TWICE
    you are out of the tour. Both upper and lower portion of
    the tour are played to 121 points.
    For the Final, the top winner will need 1 win, the lower winner
    will need 2 wins to complete the tour.
    Please allow TD to give pairings before announcing your table choice.
    1st player/team named sets table and side and must sit first.
    Please announce in chat what table number you have chosen so your opponent can find you.
    You have 4 minutes to sit and start your match if you are showing in the lobby after
    pairings have been given, 8 minutes if you are not in the lobby or returning
    from a boot, MIA or freeze, 3 boots and you will DQ d from the tour.
    All restarts are to 121.
    Winner only need report in chat ***winner/loser****, however to catch any possible error
    both players may report. The TD will handle all reporting.
    No subs are allowed in a 1v1 tour.
    Finalist may register for next tour, but will be on timer.

    2 v 2 Team Tourney
    As the name implies, this tour will have 2 players per team. It may be an SE, DE
    or Swiss Format tour. Most common in Paradise is the DE format.
    Each player plays 1 player of the opposing team. You then meet back at your
    assigned Team Table to report your and your opponents scores to determine
    which team won. In the event that scores are tied, then the two winners
    from each team will play a deciding game to 61.
    If you should play a team for a second time, it is recommended
    that you NOT play the same opponent.
    Please allow TD to give pairings before announcing your table choice.
    1st team named sets table and side and must sit first.
    When choosing your tables, please choose tables adjacent to each other.
    Announce in chat what table numbers you have chosen so your opponents can find you.
    You have up to 4 minutes to sit and start your match if you are showing in the lobby
    when pairings have been given or up to 8 minutes if you are not in the lobby or
    returning from a boot.
    A sub will be used if one team member is unable to finish a match or tour. A sub can
    be called for at any time within the 4 or 8 minutes of the pairings being posted.
    The Team Captain should notify the TD that a sub is needed as soon as possible.
    Once a sub starts a game, he/she will be responsible for completing that game regardless
    if the original player returns. The original player may resume play in the next round.
    It is the TD's responsibility to assign the sub from all those volunteering, the 1st person
    who volunteers will be chosen.
    The sub will not receive any personal credit or bux for his/her participation.
    If no sub is available in the allotted time the team takes a loss in that game.
    If one team member is MIA and a sub is available the game is played and scores
    are used in the normal way.
    If one team member is MIA and no sub is available that team takes a loss in that game,
    and if the partner of the missing player wins, the match is tied at 1 -1, and there will
    then be a play off to 61 between the two winners
    TD's are NOT allowed to sub.
    Both players need to state and agree the scores at the table before the table is
    closed, and if there is any disagreement, the TD should be called to the table
    to confirm what he/she sees. In the event the TD cannot see the final scores, a
    rematch must take place between the two players concerned.
    All restarts/rematches are to 121.
    Finalist may register for next tour, but will be on timer.
     

    2 v 2 Tag Team Tourney


     

    As the name implies, this tour will have 2 players per team.
    It may be an SE, DE or Swiss Format tour. Most common in
    Paradise is the DE format.

    Please allow TD to give pairings before announcing
    your table choice.

    1st team named sets table and side and must sit first.

    Announce in chat what table number you have chosen
    so your opponents can find you.

    One player from each team sits at the designated table, and the other
    two team members watch. At the end of the first hand, the player
    with lowest scoring hand leaves the table. The partner of this player also
    leaves the table, but returns sit and play, whilst the first player
    returns and watches. Cribs and pegging are not
    counted in this respect, unless the hand scores are
    tied, in which case the player with the crib remains at the table.
    This process continues until the game is finished. Final scores
    are not required as the match is only one game.

    The Team Captain should then report in chat ***winner /loser****,
    however to catch any possible error both Captains may report.
    The TD will handle all reporting.

    A team leaving a game by mistake will be allowed the one error, an
    d will be DQ'd from that round
    only on the second occasion.

    When both teams leave the table and the game does not resume, the team with the
    higher score gets the win, provided their score is at least 100, and
    they are at least 10 points ahead. If this is not the case then a
    restart takes place, played to 61.

    You have up to 4 minutes to sit and start your match if you are
    showing in the lobby when pairings have been given or up to 8
    minutes if you are not in the lobby or returning from a boot.

    Play should not be started until all 4 players are at the designated table.

  •  

    Subs will not now be used, and if one member of a team is booted, the other team
    member can continue to play on his own, meaning that if he/she has the lower
    hand he/she does not leave the table. If and when the booted player returns,
    he/she rejoins the table, and normal play resumes.

    Finalist may register for next tour, but will be on timer.

    3 v 3 Team Tourney

    As the name implies, this tour will have 3 players per team.
    It may be an SE, DE or Swiss Format tour. Most common in
    Paradise is the DE format.

    Each player plays 1 player of the opposing team. You then meet
    back at your assigned Team Table to determine which team has
    at least 2 wins, and therefore wins the match,

    If you should play a team for a second time, it is recommended that
    you NOT play the same opponent.

    Please allow TD to give pairings before announcing your table choice.

    1st team named sets table and side and must sit first.

    When choosing your tables, please choose tables adjacent to
    each other. Announce in chat what table numbers you have
    chosen so your opponents can find you.

    You have up to 4 minutes to sit and start your match if you are
    showing in the lobby when pairings have been given or up to
    8 minutes if you are not in the lobby or returning from a boot.

    A sub will be used if one team member is unable to finish a match or tour.
    A sub can be called for at any time within the 4 or 8
    minutes of the pairings being posted.

    The Team Captain should notify the TD that a sub is
    needed as soon as possible.

    Once a sub starts a game, he/she will be responsible for
    completing that game regardless if the original player returns.
    The original player may resume play in the next round.

    It is the TD's responsibility to assign the sub from all those
    volunteering, the 1st person who volunteers will be chosen.

    The sub will not receive any personal credit or bux for his/her participation.

    If no sub is available in the allotted time the team takes a loss in that game.

    TD's are NOT allowed to sub.

    All restarts are to 121.

    Winner only need report in chat ***winner /loser****, however
    to catch any possible error both players may report. The TD will handle all reporting.

    Finalist may register for next tour, but will be on timer.

    ">Regular Swiss Format

    A Regular Swiss tour can be 2 - 7 rounds depending on the
    number of players. All players play every round
    regardless if they win or lose until there is 1 player
    with NO LOSSES. You stay for ALL Rounds in a
    SWISS TOUR. Bux are paid out for every win in a swiss tour.

    Please allow TD to give pairings before announcing your table choice.

    1st player/team named sets table and side and must sit first.

    Please announce in chat what table number you have chosen so your
    opponent can find you.

    You have 4 minutes to sit and start your match if you are showing
    in the lobby after pairings have been given, 8 minutes if you are
    not in the lobby or returning from a boot, MIA or freeze, 3 boots
    and you will DQ d from the tour.

    All restarts are to 121.

    Winner only need report in chat ***winner/loser****, however to catch
    any possible error both players may report. The TD will handle all reporting.

    No subs are allowed in a 1v1 tour.

    Finalist may register for next tour, but will be on timer.

    True Swiss Format

    A True Swiss tour is set for a specific number of rounds.
    All players play every round regardless if they
    win or lose. If a player finishes the tour with
    no losses, they are declared the winner.
    It is possible that NO WINNER will be declared in a
    True Swiss Tour. Bux are paid out for every win in a swiss tour.

    Please allow TD to give pairings before announcing
    your table choice.

    1st player/team named sets table and side and must sit first.

    Please announce in chat what table number you have chosen so
    your opponent can find you.

    You have 4 minutes to sit and start your match if you are showing
    in the lobby after pairings have been given, 8 minutes if
    you are not in the lobby or returning from a boot, MIA or
    freeze, 3 boots and you will DQ d from the tour.
     

    All restarts are to 121.

    Winner only need report in chat ***winner/loser****, however
    to catch any possible error both players may report.
    The TD will handle all reporting.

    No subs are allowed in a True Swiss tour.


     

    Finalist may register for next tour, but will be on timer.


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