g and c players
Rules and Policies
The Ranking System!

MyLeague has one of the simplest ranking systems ever used for competitive play. The concept was adopted from the ranking system used on the official Case's Ladders. We call it a "Ladder" because each member holds a unique rank or "rung" that represents their standing among other members. The highest-ranked member holds the #1 Ladder position; for example, someone ranked #2 is ranked below the #1 member. The goal is to "climb" the Ladder all the way to the top!

  • When you first join, you are placed in an "Unranked" category on the League.
  • You become "Ranked" after winning your first League match. (Unranked members may play each other, and the winner becomes ranked at the bottom of the League.)
  • When you defeat a higher-ranked member, you move up in rank 50% the distance between their rank and your own.
    • Example: If you are ranked #50 and you beat the #1 ranked member, then your new rank would be 25.
  • Your rank on the League does not go down if you lose a match unless your opponent is ranked DIRECTLY below you.
    • Example: If you are ranked #5 and the #6 ranked member defeats you, then your new rank would be #6.
  • When members ranked below you are victorious against members ranked above you, it's possible the member will jump over you in rank and you will move down one rung. This depends on the ranks involved.
    • Example(per 50% rank gain): You are currently ranked #7. If the #10 ranked member defeats the #1 ranked member, then #10 will advance to the #5 rung and you will fall to the #8 rung.

Account Rules

  • League Names
    • If your League name is deemed offensive or contains profanity, your account may be removed.
    • If your League name is deemed abusive towards another member, your account may be removed.
    • You can edit your League name by using the 'My Account' tab and choosing the 'Edit Username' option. If you have problems changing your League name, please use the 'Contact Admin' link, located on the 'Support' tab.
  • E-mail Address
    • Your E-mail address must be kept current at all times, in case you need to be contacted. You can use the 'Edit E-mail Address' link on the 'My Account' tab to edit your E-mail address.
  • Password Security
    • You are responsible for maintaining the confidentiality of your password.
    • You are not permitted to share your password with anyone for any reason.
  • Inactivity
    • In order to keep the League as dynamic as possible, your account will be automatically deleted if you are inactive for 365 days. However, one of the features of our Premium Membership Program is never being deleted for inactivity. Information regarding our Premium Membership Program can be found here.
  • Multiple Accounts
    • Only one account is allowed per person. There are no exceptions to this rule.
    • It is forbidden for more than one person to use or share the same account.
    • Multiple accounts from the same location will be investigated and possibly removed.

Challenges

Note: Please consult the Admin staff regarding whether or not League challenges are permitted for this League.

A challenge is defined as a request for a match with a higher-ranked member. Whether you are the challenger or the one being challenged, there are some rules that must be followed. Violating these rules may result in penalties. If you notice anyone violating these rules, please contact the Admin staff.

  • Chat
    • The best way to find League matches is to announce in chat that you are looking for a League match so that other members will know you are interested in League-play. You can also directly challenge a specific member in chat.
  • Formal Challenges
    • Most Leagues permit the use of Formal Challenges. A complete overview of the Formal Challenge system can be found here.
  • 1 time(s) Per Day
    • You may play the same member 1 time(s) per day. However, you may play as many different members as you would like on any given day. A "MyLeague" day begins at 12:00 a.m. Pacific Time.
  • Verify Information
    • We recommend you ensure a potential opponent is also a member of the League before starting your match. You can do this very easily by searching for your opponent using the 'Search for Players' tool.

Playing a Match

Once you are ready to start playing a League match, there are some guidelines governing game play that you should keep in mind.

  • Opponents
    • You are not allowed to report losses to another member that also plays from the same computer as you. Our security software will detect this activity if it is attempted, and participating accounts may be penalized or removed.
  • Sportsmanship
    • The same rules that apply to behavior in chat (covered in a later section) also apply during matches.

Reporting the Match

Once your match is completed, the loser of the match is responsible for reporting the loss immediately. You can report your matches using the 'Report Loss' button located on the 'Standings' tab. Please note the 'Report Loss' link should only be used for League matches and not for tournament matches; you should consult the TD with any questions regarding reporting tournament matches. If you have any problems reporting a loss, you should contact the Admin staff and request assistance.

  • Reporting the Loss
    • In one-on-one matches, the loser of the match reports the loss to the winner.
    • In partner matches, each member of the losing team reports a loss to both partners of the winning team. At the end of the match, you would either gain two wins or report two losses.
    • In "free for all" matches (matches in which multiple opponents are competing against each other without partners), each loser of the match must report a loss to one overall winner.
    • When playing matches with more than one opponent, it is important for losses to be reported in the proper order if rank will be affected by the order of report. You must report to the better-ranked opponent first in those cases. It is your responsibility to make sure you report in the correct order when necessary. Not doing so may result in penalty.
  • Unreported Matches
    • If your opponent does not report their loss within one hour after completing the match or prior to starting another match, you should click on the "Contact Admin" link and then use the "Unreported Match" form.

Tournaments

The rules for a Tournament are determined by the Tournament Director hosting the event. You will find a summary of each individual Tournament, including a Rules page, if you follow the link for that specific Tournament.

League-Specific Rules

  • TOCs
    Go to the actual tournament page to "TEAMS/CHECKIN"
    FIND your name in the dropdown menu. ADD your password.
    Click "CHECKIN".
    Proceed to the designated Tourney game rooms 5 minutes prior to start times.
    Your host will explain any particulars when the tourney begins, IN UPPERCASE.

    ALWAYS PAY ATTENTION TO YOUR HOST.
    AS THEY WILL BE EXPLAINING ANY VARIATIONS & TABLE SETTINGS

    *TOKENS TOURNEYS
    MIA PLAYER HAS A 5 MINUTE TIMER AS SOON AS ROUND BEGINS
    BEFORE THEY LOSE THE ROUND
    WHEN PAIRING IS CALLED STOP SPINNING
    POST LAST 6 DIGITS OF TOKEN COUNT
    WAIT FOR HOST TO SAY GO
    YOU WILL BET MAX FOR 10 MINS
    WHEN HOST SAYS STOP
    STOP SPINNING
    POST NEW LAST 6 NUMBERS OF TOKENS
    ***WHEN THERE IS A "NEW GAME" BUTTON
    YOU WILL CLICK IT TO BEGIN THE EACH ROUND


    *WINNER///DELAYED WINNER TOURNEYS
    HOST WILL PAIR YOU.
    PLAY FULL GAMES WHEN HOST SAYS TO GO.
    AFTER LEADERBOARD STOPS
    ALL PLAYERS
    PLACE WINNERS NAME///DELAYED WINNERS NAME IN CHAT.
    HOST WILL PRONOUNCE WINNERS.
    THEN LET YOU KNOW TO PLAY ON FOR NEXT ROUND.
    OR TO TAKE A BREAK GAME


    ~BATTLESHIP~
    TURN TIMER - 45 SECS
    START WITH THESE RULES - SPEEDY
    MISSION TYPE - BASIC
    SHOTS PER TURN - 4
    DIFFICULTY LEVEL - EASY
    CHECK ONLY -
    ANNOUNCE SUNKEN SHIPS & POWERUPS
    ALLOW PLAYERS TO REPLACE
    ALLOW PLAYERS TO WATCH (FOR HOST ONLY)
    NEVER MUTE WATCHER
    MAKE TABLE PRIVATE P/W gc
    CHECK TO KEEP SETTINGS FOR NEXT TIME
    POST WINNER/DELAYED WINNER IN LOBBY CHAT


    ~CANASTA~
    TIMER =120
    CHECK ONLY
    CARDS DRAWN FROM DECK 2
    MINIMUM CANASTAS REQUIRED TO MELD OUT IS 2
    CHECK WILD CARDS ALLOWED IN OPENING MELD
    CHECK SHOW TIPS DURING GAME PLAY
    CHECK ALLOW PLAYERS TO REPLACE COMPUTER AFTER GAME STARTS
    ALLOW WATCHERS - THIS IS FOR HOST ONLY
    UNCHECK - ALLOW WATCHER TO SEE PLAYERS HAND
    MAKE TABLE PRIVATE PW IN LOWERCASE gc
    CHECK TO KEEP SETTINGS FOR NEXT TIME
    POST WINNER/DELAYED WINNER IN LOBBY CHAT


    ~CRIBBAGE~
    FORFEIT TIMER 1:00 MINUTE
    GAME LENGTH 121 POINTS
    ALLOW PLAYERS TO REPLACE
    ALLOW PLAYERS TO WATCH (FOR HOST ONLY)
    NEVER MUTE WATCHER
    MAKE TABLE PRIVATE P/W gc
    CHECK TO KEEP SETTINGS FOR NEXT TIME
    POST WINNER/DELAYED WINNER IN LOBBY CHAT


    ~DICE DERBY~ 6LAP/9LAP
    ALLOW PLAYERS TO REPLACE
    ALLOW PLAYERS TO WATCH (FOR HOST ONLY)
    NEVER MUTE WATCHER
    MAKE TABLE PRIVATE P/W gc
    CHECK TO KEEP SETTINGS FOR NEXT TIME


    ~GOLF SOLITAIRE~
    PLAY A FULL 5 HOLE GAME
    WHEN HOST SAYS GO.
    THEN CLICK "OVERALL"
    POST WINNER/DELAYED WINNER IN CHAT HOST WILL PRONOUNCE WINNERS.
    THEN LET YOU KNOW TO PLAY ON FOR NEXT ROUND.
    OR TO TAKE A BREAK GAME


    ~JUNGLE GIN~
    TIMER = 45 SECS
    CHECK NO KNOCKING
    ACES ARE LOW ONLY
    LEAVE MULTI GAME MATCH UNCHECKED
    ALLOW PLAYERS TO REPLACE
    ALLOW WATCHERS THIS FOR HOST ONLY
    UNCHECK - ALLOW WATCHER TO SEE PLAYERS HAND
    CHECK TO KEEP SETTINGS FOR NEXT TIME
    MAKE TABLE PRIVATE PW IN LOWERCASE gc
    POST WINNER/DELAYED WINNER IN LOBBY CHAT


    ~HIGH STAKES POOL~
    CHECK:
    BONUS POCKETS
    BONUS BALLS
    TIMER= 45 SECS
    RANDOM BREAKS
    ALLOW PLAYERS TO REPLACE
    ALLOW PLAYERS TO WATCH (FOR HOST ONLY)
    NEVER MUTE WATCHER
    MAKE TABLE PRIVATE P/W gc
    CHECK TO KEEP SETTINGS FOR NEXT TIME
    POST WINNER/DELAYED WINNER IN LOBBY CHAT


    ~POGO BOWLING~
    PLAY A FULL 10 FRAMES PER ROUND
    WHEN HOST SAYS GO.
    POST WINNER/DELAYED WINNER
    AFTER LEADERBOARD FINAL SCROLL

    ~BOWLING TOURNEY VARIATIONS~
    (BASEBALL BOWLING)
    DO NOT ROLL STRIKES
    POST IN CHAT EACH STRIKE (X) (XX) (XXX)
    3 STRIKES AND YOU LOSE YOUR MATCH

    (1 BALL BOWLING)
    GO WHEN HOST SAYS GO
    ROLL ONLY 1 BALL PER FRAME
    IN THE 10TH FRAME - ROLL ONLY ON STRIKES
    HIGHER SCORE WINS THE MATCH
    POST AS WINNER///DELAYED WINNER

    (POKER BOWLING)
    BOWL ALL 10 FRAMES WHEN HOST SAYS GO
    REPORT FINAL SCORE IN CHAT
    WINNER OF THE MATCH IS THE ONE WITH THE HIGHEST POKER HAND
    I.E. ZERO'S COUNT AS ZERO'S
    1'S COUNT AS 1'S
    SO YOU CAN WIN BY HIGH CARD, 1 PAIR, 3 OF A KIND, OR A STRAIGHT

    (PARTNERS (TEAMS) BOWLING)
    THIS IS PLAYED 2 GAMES PER ROUND WITH SCORES.
    WITH A BREAK IN BETWEEN ROUNDS.
    AT THE END OF EACH GAME POST YOUR SCORE.
    THE TEAM WITH THE HIGHEST SCORE AT THE END OF 2 GAMES WIN THE ROUND.
    IF YOU OR YOUR PARTNERS SCORES ARE NOT POSTED
    OR THEY GO MIA THEN A SCORE OF 150 WILL BE PUT IN FOR YOUR TEAM.
    SCORES MUST BE POSTED BY THE START OF THE NEXT GAME
    EVERYONE IS ENCOURAGED TO KEEP SCORES AS WELL.
    HOWEVER, ONLY THE HOST IS TO POST THE WINNERS.
    GOOD SPORTSMANSHIP IS REQUIRED


    ~SPADES~
    SIT NEXT TO YOUR OP IN 1v1
    *ADVANCED OPTIONS...
    CHECK ONLY
    PASS 2 CARDS FOR BLIND NIL BID
    BIDDING - 4,4,4, 200
    CHECK ONLY THE FOLLOWING
    *TOP=
    CANNOT LEAD SPADES UNTIL SPADES ARE BROKEN
    BIDS ALLOWED - ALL 3
    GAME IS PLAYED TO 500
    TIMER = 60 SECONDS
    SUGGEST BIDS
    SHOW TIPS
    FAST ANIMATIONS
    *BOTTOM=
    CHECK ALLOW PLAYERS TO REPLACE COMPUTER AFTER GAME STARTS
    ALLOW WATCHERS - THIS IS FOR HOST ONLY
    UNCHECK - ALLOW WATCHER TO SEE PLAYERS HAND
    CHECK TRAM
    CHECK TO KEEP SETTINGS FOR NEXT TIME
    MAKE TABLE PRIVATE PW IN LOWERCASE gc
    POST WINNER/DELAYED WINNER IN LOBBY CHAT

    Top Ten

    The purpose of the League is to climb to the top and the competition for the rungs in the Top Ten is high. As such, we have special rules that apply for members in the Top Ten.

    • Inactivity
      • Members in the Top Ten must play a League match at least once every 10 days; otherwise, you will be automatically dropped five rungs and your inactivity counter is reset. There are no exceptions to this rule.

    Expected Behavior

    As a member of MyLeague, you are representing the League, the Admin staff, and all other members when you are participating on a MyLeague. It's part of your responsibility as a member to act in a respectable manner within your League community.

    • Avatars
      • The rules of common decency should be followed when uploading images to use as avatars. Inappropriate avatars may be removed without warning or notification.
    • Cheating
      • If you believe your opponent is cheating, then you should contact the Admin staff.
    • Abuse
      • It is forbidden to abuse or harass another League member.
      • It is important to remember that two wrongs do not make a right. If you are being harassed by another League member, contact the Admin staff for assistance. Do not take matters into your own hands or return the abuse, or you could be penalized as well.
    • Nice Guy Rule
      • Please note that behavior guidelines govern all methods of communication. This includes chat, E-mail, message forums, instant messenger services, etc. Treat other members with respect!

    Fill in the Blank

    Although we have tried to be as detailed as possible, we can't cover every aspect of gaming in our rules. Please be advised that just because something is not stated in our rules and policies, then that does not mean it is allowed. Use common sense. If it is something that will adversely affect other members and you might think twice about it, then it's probably against the rules. The Admin staff will have the final say in such matters. If you have a specific question please feel free to contact us via E-mail.
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