BONGWATER BILLIARDS
Tournaments

 

Bongwater Tournament Rules 


PLEASE NOTE THESE TOURNAMENT RULES ARE GENERIC, AND EACH TD MAY ALTER THEM SLIGHTLY.

No tapping the cue in order to hide the ball.
Say GL and GG before and after each match.
Report wins/losses in the lobby by TD or Tourney type.
All games are played on protected rated tables, unless otherwise stated in the rules.



10 Shot
- Played on Training table.
- No BIH.
- First person listed in pairings breaks and shoots first.
- You get 10 shots to sink as many balls as you can.
- Break counts as first shot.
- Ball potted during scratch does NOT count.
- Balls can be shot in any order.
- Be sure to keep score of your shots and ball count. Score is to be kept on table where opponent can see.


2 vs. 2 Best of 3
- Player 1 plays Player 1 on other team.
- Player 2 plays Player 2 on the other team.
- If one team wins both games, they advance.
- If both teams win a game, the winning players play a 3rd and deciding match.
- Winning team advances.

4 Corners
- You must pocket all balls into the 4 corner pockets. In other words, you cannot use the two middle pockets!
- If you make one in the middle, you must tap to your opponent.
- If you make one in the middle while making one of yours in the corner, then you can continue shooting.
- The break does not count.


4 Corners Twisted
- Played the same as 4 corners, but you must pot the 8 ball into either the Top middle or Bottom middle pockets.

4 Poster Bed
- Regular rules, rated tables.
- Played like Reg 8 but, the 8 must to go into corner pockets Only.
- If 8 ball goes in middle pockets you lose.


Alphabet
- Game played on Rated tables.
- You MUST sink your balls in this order,
Blue, Brown, Green, Orange, Purple, Red, and Yellow
. (Alphabetical order).
- If you sink the wrong ball, tap to your opponent.
- If you sink one ball in the right order and another goes in, it is still your turn.
- 8 ball is still to be sunk last. 


Anything Goes
- Played as Regular 8. 

 With a few exceptions.

- Safeties, and snookering are allowed.
- Ball in and can be used as well.


Banks and Combos

- Every ball you make must be made by a bank shot or a combo shot.
- A bank shot is when you bank the ball off an opposite rail of the pocket it is going into or bank the cue ball off an opposite rail of the pocket you are making a ball.
- A combo is when you use another ball to make a ball. Example: You hit the cue ball into the orange ball and the orange ball hits the blue ball and sinks the blue.
- If a ball goes in without doing either of these, you must tap to your opponent.
- The break does not count. 


Bank Robbery

- Play On Rated, Protected tables.
- No bank shots are allowed at any time. This includes cue banks.
- If a bank occurs, tap the cue to your opponent.
- However, if you make a regular shot and an accidental bank occurs, play on.


Bank 8 Only

- Bank the 8 ball into the pocket. Failure to do so is a loss.
- Short banks do not count (must bank off an opposite rail).


Bank 8 or Q

- Bank either the 8 ball into the pocket or the cue ball into the 8 (and into the pocket). Failure to do so is a loss.
- Short banks do not count (must bank off an opposite rail). 


Black and Blue
- Played at Rated, Protected tables.
- Played as Reg 8, but the 8 ball must be pocketed into the same pocket as your blue ball.
- Blue ball can be potted at any time.


Bottomless
- You must only shoot the balls in the Top pockets.
- If you pot one in the bottom pockets, tap the cue to your opponent.
- The break does not count.


Broken Arrow

- Plays like a Reg 8 ball, until the sinking of the 8 ball.
- The 8 ball must be pocketed into the bottom middle only.


Call All Shots
- You must call all shots (red - bottom right) in order for them to count.
- If you do not call a shot or make it in wrong pocket, you must tap to opponent.


Call Opponents 8 Before the Break
- Before the break, each person will call what pocket their opponent has to make the 8 ball into.
- That is the pocket they must pot the 8 into.  

  

Call Your 8 Before Break

Before the break, each person will call the pocket they will pot the 8 into. 

That is the pocket they must pot the 8 in.

 

Default 8 
- Regular 8 except the 8 ball must be pocketed into the Top middle pocket Only.

Double Elimination

- Game is played as anything TD chooses.
- ALL Players must lose twice to be out of tourney, so if you lose once, DO NOT leave. YOU still have a chance of winning tourney.
- After first LOSS, you will be placed in LOWER bracket and play again until you LOSE a second game. 


Down the Middle
- All balls must go into the Side (middle) pockets.
- No balls allowed in corner pockets.
- A ball made in a corner pocket, you MUST TAP to the other player. 


Fire and Smoke

- Played on Rated tables.
- Fire is red ball and Smoke is black ball.
- You have to sink the red ball first and the black 8 ball last.
- Break does not count, but if you sink any ball in before the red first or black last then you lose.


First Pocket
- Shoot the 8 ball into the pocket your first ball went into (whether you shot it or not).
- So be sure you note the pocket where the first ball drops into.
- Make sure to call your pocket right after your first ball is sunk so there is clarity between you and your opponent.


Flawless
- Played on a Rated, Protected table, Cancel the game if needed.
- First person to give BIH to opponent loses.
- The match is played like a regular 8 ball game, if a flaw does not occur.
- Breaks Do Not count. 


Forbidden Pocket

- This game is played on UNRATED Tables
- The Object of this game is to clean the table along the Regular 8 rules.
- The difference is the TD will announce a pocket at the beginning of the tourney/round that you are not allowed to shoot at.
- If you do so - on accident or on purpose - You Lose!
- The cue ball scratching in the forbidden pocket does NOT count as a loss, unless of course it's with the 8 ball.
- The break does not count. If a ball is pocketed in the forbidden pocket on the break, continue with game.


Full Power
- Played on Rated, Protected tables.
- You must use full power on all shots.
- That is the power bar at maximum power allowed.
- Please make sure your opponent sees your power bar before shooting. If you forget, you must tap.

 

High-Low 



- All stripe balls must be potted in the top pockets.
- All solid balls must be potted in the bottom pockets.
- If you are stripes, the 8 goes top also and if you are solids the 8 goes in the bottom also.
- If you pot a ball in the wrong pocket, please tap to your opponent.
- If you make one in the wrong pocket on the same shot that you pot one in the

right pocket, you keep going with your shooting.


Inviters Choice

- Player in the top bracket on tournament standings gets to choose the game type.
- TD must approve if it is NOT a common game.


Last Pocket

- Shoot the 8 ball into the pocket your last ball went into (whether you shot it or not).
- Make sure to call your pocket right after your last ball is sunk so there is clarity between you and your opponent.
- If you cannot remember it or agree with your opponent on the correct pocket, the TD will give you a random pocket to shoot into.


Last Pocket - Reverse

- Played at Rated tables.
- You play as you would for a regular last pocket game. Until it gets down to your last pocket, it is reversed.
- Bottom left = Top right, Top Left = Bottom Right, Top Middle = Bottom Middle. 


Mystery Pocket

- All games are to be played on Rated Tables.
- Matches are played as Regular 8 or otherwise noted by the TD.
- When on the 8 ball, ask the TD in the lobby for a pocket to sink the 8 ball into.
- This remains your pocket the remainder of the game. 


Pick your Poison
- Played as regular 8, until on the 8 ball.
- The player with stripes plays bank the 8/que.
- The player with solids plays last pocket.


Out of Bounds

- The top and bottom pockets of your side (top seat is LEFT, bottom seat is RIGHT) are Out of Bounds.
- If you accidently hit one into the out of bounds pocket, TAP cue, and opponent gets to go.


Rack and Run

- All matches are played on UNRATED Training tables. No BIH.
- It does not matter who goes first but if you can not decide the player with higher yahoo rating chooses who shoots first.
- Player 1 sits and breaks as normal (random, from the left of the line).
- Continue shooting until the player misses or scratches (EXCEPTIONS: Continue shooting after a miss on the break).
- If a player scratches on the break, rerack with no penalty.
- The total number of balls sunk is the players score for that turn.
- Both players get a certain number of turns (could be 1, 2 or 3 depending on the TD's choice) and the player with the higher score advances. 

 

Red Ball Last

Played on  Unrated tables.

Played as Reg 8, but the RED

ball must be pocketed last, just before the 8 ball.
- 8 ball can go in any pocket. 

If you pot your, or opponents  RED you lose, cancel game and report loss  


Red Solo Cup
- Played at Rated tables.
- Played as Reg 8, but the 8 ball must be pocketed into the same pocket as your red ball.
- Red ball can be potted at any time.


Regular Swiss

- All in the tourney will play all rounds win or lose until there is one person undefeated.
- The number of rounds played will be determined by how many people are in the tournament and how many

rounds it takes to have only one undefeated player.
- If you have to leave or want to be removed before a swiss is over,

you must notify the TD to take

you out before they advance to the next round.

- This way you will not lose your next round games.

Screw Your Neighbor

- Played on Rated tables.
- When you get to the 8 ball, your opponent will call the pocket that you have to make the 8 in.
- This remains the designated pocket for you for the remainder of the game.


Shady Pockets
- Played on Rated tables.
- Played like regular 8 but with a twist.
- You must Bank 8/Q into top middle or bottom middle pockets only.
- You cannot attempt the same pocket twice.
- You must alternate between top and bottom pockets.  


Suicide
- All games played on UNRATED tables.
- The FIRST player to pot the 8 ball wins, after stripes and solids have been determined.
- No Ball in Hand PERIOD.
- If you SCRATCH when you sink the 8 it is a LOSS.
- You should play this like a normal game to strategically place the balls for a shot on the eight, to WIN the game.

- Combos are allowed, but you MUST use YOUR balls to do so ( solids or stripes)
- If you sink the 8 ball on the break it is a rerack.


Topless

- You may only pocket the balls in the bottom pockets.
- If you pot one in the top pockets, tap the cue to your opponent.
- The break does not count.


Timed
- All games are to be played on protected table with a set timer.
- Consult the TD for the correct amount of time.
 

Traffic Light
- All games played on UNRATED PROTECTED tables.
- You must pot the
Green, Yellow, and Red balls in that order then pot the 8. The first to do these 4 in order will win.
- If wanted, you may make other balls also.
- If you make one of your balls out of order you lose!
- If an opponent makes one of those balls for you, you can skip it.(Example: if opponent makes your
yellowgreen, red, black. 

True Swiss
- There are a set number of rounds and all players play all those rounds win or lose.
- If it is set for five rounds, you play 5 rounds even if there is only person undefeated after 3 rounds.


Twister

- Play like regular 8 ball.
- When it gets down to the 8 you must try to pot it in the top left corner.
- If you miss the next shot you pot it in the top middle pocket.
- If you miss then you go clockwise until you pot the 8 ball. 


V Shape

- Played at Rated tables.
- You may only make balls in the Top Left, Bottom Middle and Top Right pockets (V Shape).
- If a ball goes into a wrong pocket, you must tap to opponent.

 

Where You Sit
- Play like regular 8 ball, or whatever the TD designates.
- You must pot the 8 ball in the corner pocket Next to YOUR location.(Top Right or Bottom Right)
- If you don't for any reason, it is an automatic loss.


Yellow Jacket

- Played on Rated tables.
- Played as Reg 8, but the 8 ball must be pocketed into the same pocket as your yellow ball.
- Yellow ball can be potted at any time.




Message Forum
  • Most Recent
    Thread
    Replies
League Calculators
Live Support
We offer Diamond Members LIVE one on one support from our staff. You can resolve an account-related problem in seconds instead of waiting hours or days for E-mail. Connect
 
LadderBux Store Ad
Case's Ladder is proud to offer you rewards for using our site. Just like frequent flyer programs offered by the airlines LadderBux lets you earn a variety of items just for using our service! We will keep a constant supply of new and exciting prizes here for you to redeem your LadderBux on.
Tournament Calendar
Search Options









Search By



Sort Date



 
 


Recent Winners
ID No. TD Name [Completed Tourneys] Type
Format
Winner
Saturday July 4, 2020
1923511 meadowlarks2003 [662] S.E. 1 vs 1 mrs_big_tim
1923509 BigDaddyPool [5362] S.E. 1 vs 1 Kind_Hearted_Forever
Friday July 3, 2020
1923503 BigDaddyPool [5361] S.E. 1 vs 1 DJ_Giggles
1923501 webeecookn [116] S.E. 1 vs 1 DJ_Giggles
1923492 GyspyLady_To_You [178] S.E. 1 vs 1 DJ_Giggles
1923487 GyspyLady_To_You [177] S.E. 1 vs 1 Deye
1923224 CheekyMummy [3560] S.E. 1 vs 1 DaffyDuck_12_99
1921317 SeXy_LeXy [759] S.E. 1 vs 1 CheekyMummy
1923218 CheekyMummy [3559] S.E. 1 vs 1 CheekyMummy
1921314 SeXy_LeXy [758] S.E. 1 vs 1 BigDaddyPool
1921313 SeXy_LeXy [757] S.E. 1 vs 1 BigDaddyPool
1923215 meadowlarks2003 [661] S.E. 1 vs 1 BigDaddyPool
1921315 SeXy_LeXy [756] S.E. 1 vs 1 Kind_Hearted_Forever
1921312 SeXy_LeXy [755] S.E. 1 vs 1 SeXy_LeXy
Thursday July 2, 2020
1923187 meadowlarks2003 [660] S.E. 1 vs 1 rag_rider
1923173 webeecookn [115] S.E. 1 vs 1 Dj_Rock
1923154 Texas_fox [295] S.E. 1 vs 1 djsunsets
1923153 Texas_fox [294] S.E. 1 vs 1 Maxim8711
1921311 SeXy_LeXy [754] S.E. 1 vs 1 Kind_Hearted_Forever
1922943 ₳ӾӾØ [15] S.E. 1 vs 1 DaffyDuck_12_99
Tournament Time EDT
GameDesire
Now playing at GameDesire
League Admins
TheFatGuy (Head Admin)  
CheekyMummy (Upside Downer)  
Lexy♥ (Sexy)  
meadowlarks2003 (SheBoom)  
League Tips
A Gold membership is applicable to only one League. Platinum members may have up to five Leagues on their membership. Diamond members may have up to ten Leagues.
Tournament Director
Interested in becoming a tournament director for the League? Click here for the application and more information!